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Right now, we explicitly require GameConfig attributes to be made settable and gettable through decorators. Look into using class descriptors for them so that we no longer need to state it explicitly.
The text was updated successfully, but these errors were encountered:
Right now, we explicitly require GameConfig attributes to be made settable and gettable through decorators. Look into using class descriptors for them so that we no longer need to state it explicitly.
The text was updated successfully, but these errors were encountered: