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activity.py
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activity.py
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from gettext import gettext as _
import sys
import gi
gi.require_version("Gtk", "3.0")
from gi.repository import Gtk
import pygame
import sugar3.activity.activity
from sugar3.graphics.toolbarbox import ToolbarBox
from sugar3.activity.widgets import ActivityToolbarButton
from sugar3.graphics.toolbutton import ToolButton
from sugar3.activity.widgets import StopButton
import sugargame.canvas
import game
class BallAndBrickActivity(sugar3.activity.activity.Activity):
def __init__(self, handle):
super(BallAndBrickActivity, self).__init__(handle)
self.paused = False
# Build the activity toolbar.
self.build_toolbar()
# Create the game instance.
self.game = game.BallAndBrick()
# Build the Pygame canvas.
self._pygamecanvas = sugargame.canvas.PygameCanvas(
self, main=self.game.run, modules=[pygame.display,
pygame.mixer,
pygame.font]
)
# Note that set_canvas implicitly calls read_file when
# resuming from the Journal.
self.set_canvas(self._pygamecanvas)
self._pygamecanvas.grab_focus()
def build_toolbar(self):
toolbar_box = ToolbarBox()
self.set_toolbar_box(toolbar_box)
toolbar_box.show()
activity_button = ActivityToolbarButton(self)
toolbar_box.toolbar.insert(activity_button, -1)
activity_button.show()
# Blank space (separator) and Stop button at the end:
separator = Gtk.SeparatorToolItem()
separator.props.draw = False
separator.set_expand(True)
toolbar_box.toolbar.insert(separator, -1)
separator.show()
stop_button = StopButton(self)
toolbar_box.toolbar.insert(stop_button, -1)
stop_button.show()
def read_file(self, file_path):
self.game.read_file(file_path)
def write_file(self, file_path):
self.game.write_file(file_path)
def get_preview(self):
return self._pygamecanvas.get_preview()