Releases: thesupersonic16/HedgeModManager
Releases · thesupersonic16/HedgeModManager
HedgeModManager (6.1-020)
HedgeModManager (6.1-020):
- Updated GCL
- Updated GB Downloader
- Added Mod Priority Option
- Added Game Selecter
- Fixed Crash on editing Mod Properties.
HedgeModManager (6.1-019)
HedgeModManager (6.1-019):
- Added Message box for updating the command for GB's 1-Click Install
- Fixed White theme
- Fixed some issues with SLW
- Updated ForcesModLoader to version 6.2: Added File Streaming
HedgeModManager (6.1-019-fix0):
Fixed crash on update checking.
HedgeModManager (6.1-019-fix0)
Fixed exception on update check. (TLS1.0 -> TLS1.2) (Thanks to Radfordhound)
HedgeModManager (6.1-018)
Fixed Backup error when No save file exists
HedgeModManager (6.1-017)
Fixed GameBanana Integration.
HedgeModManager (6.1-016)
Yep another update mainly for Sonic Forces.
- Updated to ForcesModLoader 6.1
- Added ForcesModLoader Updater
- HMM can now Backup your Save data (Sonic Forces only right now)
HedgeModManager (6.1-015)
- Updated for the Newest version of Sonic Forces
HedgeModManager (6.1-014)
Make sure to reinstall the CodeLoader or else it will NOT work
(Click Uninstall Code Loader and then Install Code Loader)
Replaced the CPK Loader is a more proper File Mod Loader no need for CpkMaker. #ThanksSkyth
Fixed minor issues in the Codes Tab
Fixed Crash on Exit
HedgeModManager (6.1-013)
Updated ForcesCodeLoader to v3.2: Added CPK Loading for each mod
Added WinRAR Support from Sajid
Fixed Bug where HMM thinks There is no need to create a CPK
HedgeModManager (6.1-012)
- Updated ForcesCodeLoader to v3.1: Fixed crash on exit.