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No tiles at zoom 0 #341
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Is this a tilequeue issue or a new trick to teach tapalcatl?
… On Jul 4, 2018, at 10:45, Matt Amos ***@***.***> wrote:
When we render the job called 0/0/0, we generate tiles at the nominal zoom associated with the tile size and metatile size. For example, with 8x8 metatiles and 512px tiles, we generate tiles at zoom 2 with a nominal zoom of 3.
This means we cannot respond to requests for tile 0/0/0 because we haven't generated a tile (of any size) with that coordinate.
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I think it's probably a little of both. Here's a table showing how weird it gets if we wanted to extend the current scheme "below zoom 0".
The odd thing about a Since we've got "empty slots" in the In a world where we've got mostly 512px (and perhaps 256px) tiles, I think this makes sense. In a world where we'd have a wider range of tile sizes, then it doesn't work so well. I've got a PR in |
When we render the job called
0/0/0
, we generate tiles at the nominal zoom associated with the tile size and metatile size. For example, with 8x8 metatiles and 512px tiles, we generate tiles at zoom 2 with a nominal zoom of 3.This means we cannot respond to requests for tile
0/0/0
because we haven't generated a tile (of any size) with that coordinate.The text was updated successfully, but these errors were encountered: