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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="InteractiveSceneChanger"
run/main_scene="res://addons/interactive_scene_changer_example/SceneSero.tscn"
config/icon="res://icon.png"
[autoload]
InteractiveSceneChanger="*res://addons/interactive_scene_changer/InteractiveSceneChanger.gd"
[display]
window/size/width=1920
window/size/height=1080
[physics]
common/enable_pause_aware_picking=true
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"