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It seems that your mod dosn't have an option to make the contents of a container weightless (unless I missed it), this is kind of important since things like bags of holding in vanilla DnD just have a static weight, that dosn't get heavier if you add items to it. My players are also currently having some "problems" with this after switching to your module for inventory management. If this could be solved I would be greatly appreciative!
The text was updated successfully, but these errors were encountered:
That would be possible, but the intent of the module was to be an alternative to tracking weight. I suppose I can see wanting both.
This module was designed to be system agnostic. Weight is a system implemented concept on both the item and the limits of capacity on the character. I have no control over how the system calculates the weight of items. The best that could be done by the module would be to update the items put in an extra-dimensional container to make their weight 0 and make note of the original weight.
Normally for something this system specific and niche I would nudge the user to seek a world script solution. This would allow for user specific preferences to be realized without introducing seldom used functionality at the expense of adding complexity to the module.
I will consider this as a potential for future development when I resume module work, and leave this issue open.
I might mock up a world script and leave it here later.
It seems that your mod dosn't have an option to make the contents of a container weightless (unless I missed it), this is kind of important since things like bags of holding in vanilla DnD just have a static weight, that dosn't get heavier if you add items to it. My players are also currently having some "problems" with this after switching to your module for inventory management. If this could be solved I would be greatly appreciative!
The text was updated successfully, but these errors were encountered: