diff --git a/patches/424107DC - Dragon Ball Z Burst Limit (EU).patch.toml b/patches/424107DC - Dragon Ball Z Burst Limit (EU).patch.toml new file mode 100644 index 00000000..7a437490 --- /dev/null +++ b/patches/424107DC - Dragon Ball Z Burst Limit (EU).patch.toml @@ -0,0 +1,29 @@ +title_name = "Dragon Ball Z: Burst Limit" # DBZ Burst Limit (v2.0 EU) +title_id = "424107DC" # BA-2012 +hash = "C1C7D3D68031690D" # default.xex +#media_id = "6652B73F" # http://redump.org/disc/15956/ + +[[patch]] + name = "60 FPS" + desc = "Port of the similar patch originally made for RPCS3. Uncaps the framerate to 60. Some cutscenes and animations may force FPS to 30 again while they are playing." + author = "illusion, ZEROx, Rei-san, Dunker961" + is_enabled = false + + [[patch.be32]] + address = 0x826de600 + value = 0x01 # FPS_CAP + [[patch.be32]] + address = 0x821dceb0 + value = 0x60000000 # Alternative fix for pause + [[patch.be32]] + address = 0x821dbe28 + value = 0x60000000 # Alternative fix for quitting the match + [[patch.be32]] + address = 0x8221d2f4 + value = 0x38600001 # RESET_CAP to 1 + [[patch.be32]] + address = 0x82232e24 + value = 0x38600001 # RESET_CAP to 1 + [[patch.be32]] + address = 0x822385d8 + value = 0x38600001 # RESET_CAP to 1 diff --git a/patches/424107DC - Dragon Ball Z Burst Limit (US).patch.toml b/patches/424107DC - Dragon Ball Z Burst Limit (US).patch.toml new file mode 100644 index 00000000..70c36dda --- /dev/null +++ b/patches/424107DC - Dragon Ball Z Burst Limit (US).patch.toml @@ -0,0 +1,29 @@ +title_name = "Dragon Ball Z: Burst Limit" # DBZ Burst Limit (v3.0 US) +title_id = "424107DC" # BA-2012 +hash = "F15410E9BD16F02A" # default.xex +#media_id = "036A7E66" # http://redump.org/disc/105532/ + +[[patch]] + name = "60 FPS" + desc = "Port of the similar patch originally made for RPCS3. Uncaps the framerate to 60. Some cutscenes and animations may force FPS to 30 again while they are playing." + author = "illusion, ZEROx, Rei-san, Dunker961" + is_enabled = false + + [[patch.be32]] + address = 0x826de600 + value = 0x1 # FPS_CAP + [[patch.be32]] + address = 0x821dce98 + value = 0x60000000 # Alternative fix for pause + [[patch.be32]] + address = 0x821dbe10 + value = 0x60000000 # Alternative fix for quitting the match + [[patch.be32]] + address = 0x8221cfec + value = 0x38600001 # RESET_CAP to 2 + [[patch.be32]] + address = 0x82232aec + value = 0x38600001 # RESET_CAP to 2 + [[patch.be32]] + address = 0x822382a0 + value = 0x38600001 # RESET_CAP to 2