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Open3D 0.15.1 changes method semantics for voxel grids -- hash block allocation is now (very appropriately) split out from Integrate method into a separate method in the TsdfVoxelGrid class. We need to do the analogous changes for IntegarateWarped in WarpableTsdfVoxelGrid.
These changes will allow us to test the "warpable" allocation routines explicitly. Take advantage of this opportunity to do so -- use real image data for source frame and synthesize target frame as rotation & translation, with some extra information around the edges of the observed object.
The text was updated successfully, but these errors were encountered:
Integrate
method into a separate method in theTsdfVoxelGrid
class. We need to do the analogous changes forIntegarateWarped
inWarpableTsdfVoxelGrid
.The text was updated successfully, but these errors were encountered: