11.7
Main focus of this release was on the fxgl-ai module. In particular, A* pathfinding and cell-based movements. Changelog:
- Added fxgl-ai module
- ProgressBar (fxgl-ui module) value not bindable was fixed (thanks @marvinbuff )
- Particle effects can now scale with entities
- Images.kt has new resize() function (thanks @CharlyZhu)
- Cursor can now be set to invisible in the game scene
- Added IntervalSwitchComponent (thanks @CharlyZhu)
- Added TrailViewComponent
- Added PropertyMapView (thanks @CharlyZhu)
- FXGLMath random can now be initialized with a seed (
settings.setRandomSeed()
) - Minor bug fixes and extra convenience methods to Java and Kotlin DSL