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fix: dae file not found error (#32)
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taikitanaka3 authored Nov 26, 2023
1 parent e3b6846 commit 090a1b6
Showing 1 changed file with 6 additions and 192 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -10,72 +10,7 @@
<unit name="meter" meter="1"/>
<up_axis>Z_UP</up_axis>
</asset>
<library_cameras>
<camera id="Camera-camera" name="Camera">
<optics>
<technique_common>
<perspective>
<xfov sid="xfov">39.59775</xfov>
<aspect_ratio>1.777778</aspect_ratio>
<znear sid="znear">0.1</znear>
<zfar sid="zfar">100</zfar>
</perspective>
</technique_common>
</optics>
<extra>
<technique profile="blender">
<shiftx sid="shiftx" type="float">0</shiftx>
<shifty sid="shifty" type="float">0</shifty>
<dof_distance sid="dof_distance" type="float">10</dof_distance>
</technique>
</extra>
</camera>
</library_cameras>
<library_lights>
<light id="Light-light" name="Light">
<technique_common>
<point>
<color sid="color">1000 1000 1000</color>
<constant_attenuation>1</constant_attenuation>
<linear_attenuation>0</linear_attenuation>
<quadratic_attenuation>0.00111109</quadratic_attenuation>
</point>
</technique_common>
<extra>
<technique profile="blender">
<type sid="type" type="int">0</type>
<flag sid="flag" type="int">0</flag>
<mode sid="mode" type="int">1</mode>
<gamma sid="blender_gamma" type="float">1</gamma>
<red sid="red" type="float">1</red>
<green sid="green" type="float">1</green>
<blue sid="blue" type="float">1</blue>
<shadow_r sid="blender_shadow_r" type="float">0</shadow_r>
<shadow_g sid="blender_shadow_g" type="float">0</shadow_g>
<shadow_b sid="blender_shadow_b" type="float">0</shadow_b>
<energy sid="blender_energy" type="float">1000</energy>
<dist sid="blender_dist" type="float">29.99998</dist>
<spotsize sid="spotsize" type="float">75</spotsize>
<spotblend sid="spotblend" type="float">0.15</spotblend>
<att1 sid="att1" type="float">0</att1>
<att2 sid="att2" type="float">1</att2>
<falloff_type sid="falloff_type" type="int">2</falloff_type>
<clipsta sid="clipsta" type="float">0.04999995</clipsta>
<clipend sid="clipend" type="float">30.002</clipend>
<bias sid="bias" type="float">1</bias>
<soft sid="soft" type="float">3</soft>
<bufsize sid="bufsize" type="int">2880</bufsize>
<samp sid="samp" type="int">3</samp>
<buffers sid="buffers" type="int">1</buffers>
<area_shape sid="area_shape" type="int">1</area_shape>
<area_size sid="area_size" type="float">0.1</area_size>
<area_sizey sid="area_sizey" type="float">0.1</area_sizey>
<area_sizez sid="area_sizez" type="float">1</area_sizez>
</technique>
</extra>
</light>
</library_lights>
<library_effects>
<library_effects>
<effect id="DallaraIndyLightsMetalSmooth-effect">
<profile_COMMON>
<technique sid="common">
Expand All @@ -96,36 +31,6 @@
</technique>
</profile_COMMON>
</effect>
<effect id="DallaraIndyLightsCarbonFiber-effect">
<profile_COMMON>
<newparam sid="file3-surface">
<surface type="2D">
<init_from>file3</init_from>
</surface>
</newparam>
<newparam sid="file3-sampler">
<sampler2D>
<source>file3-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<diffuse>
<texture texture="file3-sampler" texcoord="map1"/>
</diffuse>
<reflectivity>
<float sid="specular">0.5</float>
</reflectivity>
<index_of_refraction>
<float sid="ior">1.45</float>
</index_of_refraction>
</lambert>
</technique>
</profile_COMMON>
</effect>
<effect id="DallaraIndyLightsPlasticRough-effect">
<profile_COMMON>
<technique sid="common">
Expand Down Expand Up @@ -166,80 +71,7 @@
</technique>
</profile_COMMON>
</effect>
<effect id="DallaraIndyLightsCaliper-effect">
<profile_COMMON>
<newparam sid="Dallara_IL_15_2015_obj_caliper1F1-surface">
<surface type="2D">
<init_from>Dallara_IL_15_2015_obj_caliper1F1</init_from>
</surface>
</newparam>
<newparam sid="Dallara_IL_15_2015_obj_caliper1F1-sampler">
<sampler2D>
<source>Dallara_IL_15_2015_obj_caliper1F1-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<diffuse>
<texture texture="Dallara_IL_15_2015_obj_caliper1F1-sampler" texcoord="map1"/>
</diffuse>
<reflectivity>
<float sid="specular">0.5</float>
</reflectivity>
<index_of_refraction>
<float sid="ior">1.45</float>
</index_of_refraction>
</lambert>
</technique>
</profile_COMMON>
</effect>
<effect id="DallaraIndyLightsMetalRough-effect">
<profile_COMMON>
<technique sid="common">
<lambert>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<diffuse>
<color sid="diffuse">0.451 0.451 0.451 1</color>
</diffuse>
<reflectivity>
<float sid="specular">0.901345</float>
</reflectivity>
<index_of_refraction>
<float sid="ior">1.45</float>
</index_of_refraction>
</lambert>
</technique>
</profile_COMMON>
</effect>
<effect id="DallaraIndyLightsGlass-effect">
<profile_COMMON>
<technique sid="common">
<lambert>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<diffuse>
<color sid="diffuse">0 0 0 1</color>
</diffuse>
<reflectivity>
<float sid="specular">1</float>
</reflectivity>
<transparent opaque="A_ONE">
<color sid="alpha">0 0 0 0.2296875</color>
</transparent>
<index_of_refraction>
<float sid="ior">1.45</float>
</index_of_refraction>
</lambert>
</technique>
</profile_COMMON>
</effect>
<effect id="DallaraIndyLightsPlasticSmooth-effect">
<effect id="DallaraIndyLightsPlasticSmooth-effect">
<profile_COMMON>
<technique sid="common">
<lambert>
Expand Down Expand Up @@ -321,26 +153,16 @@
</effect>
<effect id="DallaraIndyLightsTire-effect">
<profile_COMMON>
<newparam sid="Dallara_IL_15_2015_obj_tire_front1F1-surface">
<surface type="2D">
<init_from>Dallara_IL_15_2015_obj_tire_front1F1</init_from>
</surface>
</newparam>
<newparam sid="Dallara_IL_15_2015_obj_tire_front1F1-sampler">
<sampler2D>
<source>Dallara_IL_15_2015_obj_tire_front1F1-surface</source>
</sampler2D>
</newparam>
<technique sid="common">
<lambert>
<emission>
<color sid="emission">0 0 0 1</color>
</emission>
<diffuse>
<texture texture="Dallara_IL_15_2015_obj_tire_front1F1-sampler" texcoord="map1"/>
<color sid="diffuse">0.9 0.9 0.9 1</color>
</diffuse>
<reflectivity>
<float sid="specular">0.5</float>
<float sid="specular">0.9</float>
</reflectivity>
<index_of_refraction>
<float sid="ior">1.45</float>
Expand All @@ -349,7 +171,7 @@
</technique>
</profile_COMMON>
</effect>
<effect id="DallaraIndyLightsLightBrake-effect">
<effect id="DallaraIndyLightsLightBrake-effect">
<profile_COMMON>
<technique sid="common">
<lambert>
Expand All @@ -369,7 +191,7 @@
</technique>
</profile_COMMON>
</effect>
</library_effects>
</library_effects>
<library_images/>
<library_materials>
<material id="DallaraIndyLightsMetalSmooth-material" name="DallaraIndyLightsMetalSmooth">
Expand Down Expand Up @@ -932,14 +754,6 @@
</instance_geometry>
</node>
</node>
<node id="Camera" name="Camera" type="NODE">
<matrix sid="transform">0.6859207 -0.3240135 0.6515582 7.358891 0.7276763 0.3054208 -0.6141704 -6.925791 0 0.8953956 0.4452714 4.958309 0 0 0 1</matrix>
<instance_camera url="#Camera-camera"/>
</node>
<node id="Light" name="Light" type="NODE">
<matrix sid="transform">-0.2908646 -0.7711008 0.5663932 4.076245 0.9551712 -0.1998834 0.2183912 1.005454 -0.05518906 0.6045247 0.7946723 5.903862 0 0 0 1</matrix>
<instance_light url="#Light-light"/>
</node>
</visual_scene>
</library_visual_scenes>
<scene>
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