v0.23.0
What's Changed
- feat: improved aiming by @superblaubeere27 in #4952
- fix: PickupWater is not integrated in the configurable tree (see #4972) by @superblaubeere27 in #4974
- fix(Nextgen): Unnecessary settings to modules that can't be enabled. by @sqlerrorthing in #4967
- fix(assassination): fix target detection by @sokripon in #4988
- refactor: map in FontGlyphPageManager by @MukjepScarlet in #4949
- feat(TargetRendering/Nextgen): New mode: Ghost by @sqlerrorthing in #4976
- fix: Too many points being projected by @superblaubeere27 in #5026
- feat: Minecraft 1.21.4 by @ccetl in #4980
- fix: introduce proper shouldSwingHand function by @superblaubeere27 in #5031
- fix: missing compression lib by @1zun4 in #5040
- fix: invalid topY of chunk and world by @MukjepScarlet in #5039
- feat: slightly improve the FramebufferShader performance by @ccetl in #5036
- fix(PacketLogger): handle silently sent packets by @ccetl in #5035
- fix(sequences): Sequences still running after disable by @sokripon in #5054
- fix(PacketLogger): missing state check by @1zun4 in #5062
- fix: wrong attribute by @ccetl in #5070
- feat(Nextgen/BetterChat): Copy chat line by @sqlerrorthing in #4958
- feat(Sprint): IgnoreCollision by @ManInMyVan in #5018
- refactor: once handler and no stateless handling by @1zun4 in #5072
- feat: Slowness NoSlow by @ManInMyVan in #4888
- fix(FramebufferShader): using removed function by @ccetl in #5075
- feat(NoPush): Added: no pushes from more of anything. by @sqlerrorthing in #5073
- refactor(EventSystem): make stateless events singleton by @MukjepScarlet in #4846
- refactor(Spammer): improvement of custom format by @MukjepScarlet in #4866
- fix(Spammer): randomization on command (startsWith /) by @1zun4 in #5083
- fix(AutoConfig): match version by protocol version instead of name by @1zun4 in #5084
- fix(AutoFish): sound position check by @1zun4 in #5086
- feat(Nextgen/BetterTab) by @sqlerrorthing in #5077
- fix(ScriptAPI): interface&superclass remapping and access flaw by @1zun4 in #5088
- feat: Nuker block filter whitelist/blacklist by @MukjepScarlet in #5087
- chore: enable recommended mods on IDE by @1zun4 in #5090
- fix(BlockShapeEvent): compatibility with lithium mod by @1zun4 in #5089
- chore: bump MCEF dependency by @1zun4 in #5091
- feat(IntaveVelocity): improvements by @larryngton2 in #5041
- refactor: standalone assets by @1zun4 in #5085
- feat(AutoWeapon): weapon and delay options by @1zun4 in #5095
- feat(StorageESP): show decorated pots by @ccetl in #5097
- fix: bad disconnect event hook by @1zun4 in #5098
- feat(Nextgen/BookBot) by @sqlerrorthing in #5076
- chore: remove unused code by @ccetl in #5094
- feat: TPS command by @ccetl in #5100
- feat(Nametags): durability and stack count by @ccetl in #5102
- fix(BookBot): Space in the wrong place by @sqlerrorthing in #5107
- fix(TextComponent): add white-space pre formatting for inline text by @sokripon in #4985
- fix: arraylist out transition missing by @SenkJu in #5109
- feat(BlockOutline): side only and slide animation by @ccetl in #5103
- refactor(Rotations): fixes and improvements by @1zun4 in #5111
- chore(README): Update client version by @sqlerrorthing in #5121
- feat: Custom AntiBot Armor filters by @MukjepScarlet in #5112
- fix(TargetRenderer): Incorrect duplicate creation of mode by @MukjepScarlet in #5132
- feat(Liquidbounce): Contributors in fabric.mod.json by @sqlerrorthing in #5133
- fix(TargetRenderer): Ghost mode: no
glow
texture by @sqlerrorthing in #5131 - refactor(TargetRenderer): replace Triple with Vec3d by @MukjepScarlet in #5135
- chore: remove deprecated choices value usages by @MukjepScarlet in #5134
- fix: shader block outline draw by @1zun4 in #5143
- chore(Copyright): 2025 by @ccetl in #5141
- fix(Clickgui): Expand all tabs when right-clicking a module in search by @sqlerrorthing in #5139
- feat: Script debug command by @commandblock2 in #5129
- feat(BetterTab): PlayerHider & Highlight others by @sqlerrorthing in #5123
- fix(AutoConfig): repeated failure by @1zun4 in #5146
- fix(InventoryMove): use original state preferred by @1zun4 in #5147
- refactor(Sequence): primitive suppliers for wait operations by @MukjepScarlet in #5115
- chore: Frühjahrputz by @superblaubeere27 in #5149
- fix: missing bind option by @1zun4 in #5154
- fix: text setting title by @1zun4 in #5155
- chore(Cosmetics): Use API endpoint for cape request by @1zun4 in #5158
- fix: space separated names by @SenkJu in #5163
- fix: formatting of 'egg and snowball' setting of autoshoot by @SenkJu in #5164
- refactor(API): OkHttp lib and structure changes by @1zun4 in #5161
- chore(MCEF): bump dependency by @1zun4 in #5165
- feat(AutoWeapon): none weapon type by @1zun4 in #5166
Full Changelog: v0.22.0...v0.23.0