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Compile executables from WW3 and update switches #73
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@ezhilsabareesh8 This PR adds the |
Hi @micaeljtoliveira, thanks for adding the ww3_grid executable to the OM3 compilation. The standalone WW3 created the following executables,
But we need the following executables in OM3 for now:
Also, could you please change the source term switch from ST4 to ST6, so that it will be consistent with the Shou's config? |
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@ezhilsabareesh8 Thanks for the list. This is now implemented. |
Thanks @micaeljtoliveira for implementing this in the OM3 compilation. It looks good to me. I am testing the switches locally and will update you once I finalize them. |
… of source files. Update the list of swiches.
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@ezhilsabareesh8 I've just pushed an update to the build system to properly treat the switches. Could you give it a try? |
This builds ok for me.
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Thanks @micaeljtoliveira. These changes work for me and I was able to generate the WW3 input binary files with the executables in build/WW3
@aekiss Sorry, I missed you comment before merging. I think for now we should leave them out. I'm in the process of changing the way how we install things on gadi. The idea will be to install everything through CMake and Spack. |
Change CMake config to compile the following WW3 utilities:
Currently these are not installed. This will be changed in a future PR.
Also update the list of switches and update the build system to automatically take into account the switches when determining the WW3 source files.