Releases: CornSeller69/Axel-in-Harlem-Clicker
v1.4 released!
This update is quite bigger than others.
So what's new?:
- Added Translations! Now, the game can be played in English, Polish and English Pirate Speech!
- Official custom translations support via Extensions, for more informations check game's wiki
- Added a button that lets the player switch between normal version and piano cover of background music (a button will appear next to mute after you purchase piano cover)
- Added an animation for opening the shop
- Slight GUI overhaul such as round buttons, on-hover color change on buttons for aesthetics and button clicking sounds!
v1.2 released!
This update is just a slight hotfix and change in where some stuff is located, nothing much.
What this hotfix fixed?:
- Music will now 100% loop correctly! My dumbass set up intervals for music looping without realizing that JavaScript allows you to add
.loop = true
to variables music is stored in. - I have made some attempt at fixing how the store looks on smaller browser windows (doesn't really work well, skill issue buy yourself bigger monitors yall)
- Made click area slightly smaller so that shop button can be easily accessed (sometimes click area covered the button)
Post Scriptum: I forgor to increment it, so if you download the files from the repo by "Download ZIP" instead of downloading the attached file in this release, that version will display wrong version. Attached ZIP has this quickly patched.
v1.1 released!
New features, wowza!
What this beta includes?:
- First upgrade avaiable to purchase! If you buy Piano Gentleman, you can then waste 3100$ on changing the music to a piano cover!
- After all this time, fixed the bug where music wouldn't transition properly!
- Other minor bug fixes (such as removing something that would cause console script errors, though the thing neither did anything before or after the fix so I have zero clue what was it for anyway...)
- Simplified some values in JavaScript file.
- Released new Debug features, check Issue #6.
Other news: - I plan on adding some sort of button that switches between normal music and piano cover, will be (most likely) released in the next version. For more informations, look over here
- Way how extensions work has changed, for more informations, check it out over here
v0.9 released!
Game has officially entered beta stage of development!
What's new in this brand fresh beta?:
- Multiple bug fixes, such as this documented one
- Fully functional store
- Functional upgrades
- Toggle Music button
- Slight visual changes
Also debug features are now avaiable as a seperate file, for more informations check Issue #6
Post Scriptum: Please ignore that I fucked up README.md this time, I didn't know you cannot edit after releasing
v0.4 released!
What this Alpha includes?:
- Fully working main menu
- Clickable Axel
- Cash counter
- Enterable store
- plus: Few assets already in the files, ready for use.
Yes, this was originally called v0.5, but I am trying to adjust numbers to level of development so... yuh
v0.7 released!
What's new in this version?:
- Creator watermark in the menu (cause why not )
- First character now avaiable in the store (Cowboy) with an active effect of 1.1$ per click!
- More purchases in the placeholder menu, TBA into the shop! (Yes, they will have various buffs)...
- New shop opening animation!
- Minor bug fixes
(Post Scriptum: I might actually try to look into the weird bug of music not transitioning properly between store and normal variants.)
v0.6 released!
What's new?:
v0.6 brings in new features that will be fully implemented for debug & playtesting in upcoming v0.7 which is a new placeholder area to test features avaiable in the store later on! Currently you can buy two objects:
- Concerned Citizens
- Piano Gentleman
More updates to come!
(Post Scriptum: Yes, this originally was v0.58 but now it's v0.6, because GitHub is fucking stupid and messes up the order of the tags! )