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DauntlessStudio edited this page Apr 17, 2024
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Adds a component group to an entity. Has additional arguments for overwriting vs merging with an old group, and creating add or remove events. If the --group
argument is not provided, Notepad will open and the contents will be used as the argument when the file is saved and Notepad is closed.
Usage: bed entity group [options]
adds a component group to entities
Options:
-g --group [component group] the component group as a json object {"group_name":{"minecraft:is_baby":{}}}
-t, --type <family type...> filter entities by family type
-f, --file [file] the entity files that should be modified (preset: "**/*.json")
-o, --overwrite should the new component group overwrite the old one rather than merge with it
--no-add do not add an "add" event
--no-remove do not add an "remove" event
-h, --help display help for command
Missing examples.