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Merge branch 'Elegance' of https://github.com/IAmNotGray/Delta-v into…
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… Elegance
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IAmNotGray committed Jan 17, 2025
2 parents 1273233 + d27e99b commit 14c829b
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Showing 94 changed files with 713 additions and 149 deletions.
64 changes: 28 additions & 36 deletions Resources/Changelog/DeltaVChangelog.yml
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@@ -1,40 +1,4 @@
Entries:
- author: deltanedas
changes:
- message: There are now reports of a syndicate recruitment drive in NT sectors.
type: Add
id: 427
time: '2024-07-09T10:48:04.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/1345
- author: Velcroboy
changes:
- message: Added clipboards to the Law Drobe
type: Add
id: 428
time: '2024-07-10T15:55:58.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/1479
- author: TadJohnson00
changes:
- message: New security outer clothing for all security roles, as well as proper
senior security officers' and cadets' jumpsuits.
type: Add
- message: Jetpacks are now available in all security suit storage. Thank goodness
for increased funding.
type: Add
- message: Revamped security's clothing and equipment options; all gear is now up
to code, and no further outdated equipment will be issued. This includes, most
notably, the detective's uniform, which has received a whole makeover.
type: Tweak
- message: Fixed security hardsuits not allowing you to turn on internals without
a mask.
type: Fix
- message: Head of security's winter coat, warden's winter coat, security winter
coat, security departmental winter boots, WizDen-pattern body armour, and some
other minor changes necessary for respriting.
type: Remove
id: 429
time: '2024-07-15T06:45:41.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/1273
- author: Bellwether
changes:
- message: Prosecutors can now lock and unlock Security evidence lockers.
Expand Down Expand Up @@ -3862,3 +3826,31 @@
id: 926
time: '2025-01-16T20:21:13.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/2743
- author: Lyndomen
changes:
- message: Surgery now does a lil more damage! Keep your patients asleep!
type: Tweak
- message: Limbs have a lot more burn resist, and a lil less slash resist. Be careful!
type: Tweak
- message: Role based speed modifications have been removed, Medical is no longer
intrinsically faster at surgery.
type: Tweak
id: 927
time: '2025-01-16T23:36:40.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/2721
- author: boogiebogus
changes:
- message: Added several new lockers and wall lockers for mapping usage
type: Add
- message: replaced sci/research markings on the epistemics crate and locker, respectively
type: Tweak
id: 928
time: '2025-01-16T23:47:04.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/2636
- author: HTMLSystem
changes:
- message: Added the DeltaV scrubs to the surgeon loadout, hooray!
type: Add
id: 929
time: '2025-01-16T23:48:44.0000000+00:00'
url: https://github.com/DeltaV-Station/Delta-v/pull/2756
6 changes: 3 additions & 3 deletions Resources/Prototypes/Body/Parts/base.yml
Original file line number Diff line number Diff line change
Expand Up @@ -34,13 +34,13 @@
- trigger:
!type:DamageTypeTrigger
damageType: Slash
damage: 150
damage: 100 # DeltaV
behaviors:
- !type:GibPartBehavior { }
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 200
damage: 2000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
Expand Down Expand Up @@ -85,7 +85,7 @@
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 400
damage: 4000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
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6 changes: 3 additions & 3 deletions Resources/Prototypes/Body/Parts/vox.yml
Original file line number Diff line number Diff line change
Expand Up @@ -43,13 +43,13 @@
- trigger:
!type:DamageTypeTrigger
damageType: Slash
damage: 150
damage: 100 # DeltaV
behaviors:
- !type:GibPartBehavior { }
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 200
damage: 2000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
Expand Down Expand Up @@ -106,7 +106,7 @@
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 400
damage: 4000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
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Expand Up @@ -291,10 +291,12 @@
name: scientist's locker
components:
- type: Appearance
- type: Sprite # DeltaV - label locker with "E" for epi
sprite: _DV/Structures/Storage/closet.rsi
- type: EntityStorageVisuals
stateBaseClosed: science
stateDoorOpen: science_open
stateDoorClosed: science_door
stateBaseClosed: epi # DeltaV
stateDoorOpen: epi_open # DeltaV
stateDoorClosed: epi_door # DeltaV
- type: AccessReader
access: [ [ "Research" ] ]

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Expand Up @@ -115,9 +115,9 @@
name: epistemics crate # DeltaV - Epistemics Department replacing Science
components:
- type: Icon
sprite: Structures/Storage/Crates/science.rsi
sprite: _DV/Structures/Storage/Crates/epistemics.rsi # DeltaV - Epistemics Department replacing Science
- type: Sprite
sprite: Structures/Storage/Crates/science.rsi
sprite: _DV/Structures/Storage/Crates/epistemics.rsi # DeltaV - Epistemics Department replacing Science

- type: entity
parent: CrateGenericSteel
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14 changes: 7 additions & 7 deletions Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
name: job-name-chemist
description: job-description-chemist
playTimeTracker: JobChemist
antagAdvantage: 4 # DeltaV - Synthesize any chem you want with little oversight.
antagAdvantage: 4 # DeltaV - Synthesize any chem you want with little oversight.
requirements:
- !type:DepartmentTimeRequirement
department: Medical
Expand All @@ -15,12 +15,12 @@
- Medical
- Chemistry
- Maintenance
# Shitmed Change
special:
- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 1.75
# Shitmed Change, DeltaV - role modifiers bad
# special:
# - !type:AddComponentSpecial
# components:
# - type: SurgerySpeedModifier
# speedModifier: 1.75

- type: startingGear
id: ChemistGear
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Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@
- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 2.5
speedModifier: 1.5 # DeltaV

- type: startingGear
id: CMOGear
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16 changes: 9 additions & 7 deletions Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
Original file line number Diff line number Diff line change
Expand Up @@ -15,13 +15,15 @@
- Maintenance
extendedAccess:
- Chemistry
- Paramedic # DeltaV - Add Paramedic access
- Surgery # DeltaV - Add Surgery access
special: # Shitmed change
- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 1.75
# Begin DeltaV changes
- Paramedic # Add Paramedic access
- Surgery # Add Surgery access
#special: Shitmed change
#- !type:AddComponentSpecial
# components:
# - type: SurgerySpeedModifier
# speedModifier: 1.75
# End DeltaV

- type: startingGear
id: DoctorGear
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10 changes: 5 additions & 5 deletions Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
Original file line number Diff line number Diff line change
Expand Up @@ -17,11 +17,11 @@
access:
- Medical
- Maintenance
special: # Shitmed change
- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 1.5
#special: # Shitmed change. DeltaV - role modifiers bad
#- !type:AddComponentSpecial
# components:
# - type: SurgerySpeedModifier
# speedModifier: 1.5

- type: startingGear
id: MedicalInternGear
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10 changes: 5 additions & 5 deletions Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
Original file line number Diff line number Diff line change
Expand Up @@ -23,11 +23,11 @@
- Paramedic # DeltaV - Add Paramedic access
extendedAccess:
- Chemistry
special: # Shitmed change
- !type:AddComponentSpecial
components:
- type: SurgerySpeedModifier
speedModifier: 1.75
# special: # DeltaV - role modifiers bad
# - !type:AddComponentSpecial
# components:
# - type: SurgerySpeedModifier
# speedModifier: 1.75

- type: startingGear
id: ParamedicGear
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8 changes: 4 additions & 4 deletions Resources/Prototypes/_DV/Body/Parts/harpy.yml
Original file line number Diff line number Diff line change
Expand Up @@ -28,19 +28,19 @@
- trigger:
!type:DamageTypeTrigger
damageType: Blunt
damage: 110
damage: 150 # DeltaV
behaviors:
- !type:GibPartBehavior { }
- trigger:
!type:DamageTypeTrigger
damageType: Slash
damage: 150
damage: 100 # DeltaV
behaviors:
- !type:GibPartBehavior { }
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 200
damage: 2000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
Expand Down Expand Up @@ -90,7 +90,7 @@
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 400
damage: 4000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
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6 changes: 3 additions & 3 deletions Resources/Prototypes/_DV/Body/Parts/rodentia.yml
Original file line number Diff line number Diff line change
Expand Up @@ -38,13 +38,13 @@
- trigger:
!type:DamageTypeTrigger
damageType: Slash
damage: 150
damage: 100 # DeltaV
behaviors:
- !type:GibPartBehavior { }
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 200
damage: 2000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
Expand Down Expand Up @@ -92,7 +92,7 @@
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 400
damage: 4000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
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6 changes: 3 additions & 3 deletions Resources/Prototypes/_DV/Body/Parts/vulpkanin.yml
Original file line number Diff line number Diff line change
Expand Up @@ -36,13 +36,13 @@
- trigger:
!type:DamageTypeTrigger
damageType: Slash
damage: 150
damage: 100 # DeltaV
behaviors:
- !type:GibPartBehavior { }
- trigger:
!type:DamageTypeTrigger
damageType: Heat
damage: 200
damage: 2000 # DeltaV
behaviors:
- !type:SpawnEntitiesBehavior
spawnInContainer: true
Expand Down Expand Up @@ -81,7 +81,7 @@
- trigger:
!type:DamageTypeTrigger
damageType: Blunt
damage: 400
damage: 4000 # DeltaV
behaviors:
- !type:GibPartBehavior { }
- trigger:
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Original file line number Diff line number Diff line change
Expand Up @@ -63,7 +63,7 @@
- type: StorageFill
contents:
- id: Cautery
- id: Scalpel
- id: ScalpelAdvanced
- id: Retractor
- id: Hemostat
- id: Bonesetter
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Original file line number Diff line number Diff line change
Expand Up @@ -71,6 +71,42 @@
- type: AccessReader
access: [["Command"]]

- type: entity
parent: LockerBaseSecureDeltaV
id: LockerKitchen
name: kitchen locker
components:
- type: EntityStorageVisuals
stateBaseClosed: chef
stateDoorOpen: chef_open
stateDoorClosed: chef_door
- type: AccessReader
access: [["Kitchen"]]

- type: entity
parent: LockerBaseSecureDeltaV
id: LockerJanitor
name: janitor's locker
components:
- type: EntityStorageVisuals
stateBaseClosed: jani
stateDoorOpen: jani_open
stateDoorClosed: jani_door
- type: AccessReader
access: [["Janitor"]]

- type: entity
parent: LockerBaseSecure
id: LockerLogistics # Wizden has sprites for this but doesn't have an entity that uses them?
name: logistics locker
components:
- type: EntityStorageVisuals
stateBaseClosed: cargo
stateDoorOpen: cargo_open
stateDoorClosed: cargo_door
- type: AccessReader
access: [["Cargo"]]

- type: entity
parent: LockerBaseSecureDeltaV
id: LockerArmoryStorage
Expand Down
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