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This repository has been archived by the owner on Sep 12, 2021. It is now read-only.

Releases: DronCode/ReHitman

1.0.201

23 Apr 18:06
22fb0d7
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1.0.201 Pre-release
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Changelog

  • Reversed action ZHitmanActionChargeHitStungun
  • Reversed action ZHitmanActionDestroyDualWeapons
  • Reversed action ZHitmanActionReloadItem
  • Reversed action ZHitmanReviveCIAAgent / ZHitmanSedateCIAAgent (M04 specific stuff)
  • Partially reversed CMetalDetector entity
  • Found and declared class CRagdoll2, ConstrainedParticleSystem (we can take it from ZActor class)
  • Reversed ZBodyInfo structure (no vftable, no member functions)
  • Reversed UI widget class ZCHAROBJ (Label)
  • Added ZConstructors class (not a part of Glacier engine, just our small wrapper under glacier's allocator)
  • Reversed player flags location and bindings (added into "Player info" tab in ReHitman|Debugger)
  • Fixed crash with DX9 switch context (yep, again, old fix regressed)
  • Reversed ZActor::processAI method (small demo inside HM3Game::ZCustomActor::onUpdate)
  • Reversed ZEngineDB root pointers of ZLinkedList based components (custom ZLinkedListHeader template)
  • Reversed global static method ZGROUP::getGroupByEntityLocator
  • Added smart casting of ZSTDOBJ to any other entity (if subclass allow that)
  • Partially reversed ZGuardQuarterController class
  • Many changes in ZHM3Actor
  • Partially reversed mission load flow
  • Reversed global static method ZHM3Item::getItemIDByItemInstance
  • Completed reverse of ZIKHAND (all methods reversed and documented, can be used in any custom logic)
  • Found old legacy IO subsystem : ZIOInputStream
  • Reversed ZInfoDisplay, ZPickUpMenu, ZWeaponDisplay
  • Reversed ZLnkActionQueue and tested
  • Reversed global static method ZROOM::getRoomByEntityLocator
  • Reversed class ZROOM
  • Reversed class LINKREFTAB (part of ZSTD)
  • Reversed class ZOffsetAlloc, ZOctreeCompiled
  • Reversed class ZSysFileWintel
  • Fixed class ZSysInterfaceWintel
  • Partially reversed ZWeaponStorage
  • Added more details inside ZXMLGUISystem
  • Fixed class ZLnkAction
  • Partially reversed ZTextureManagerD3D class (and method loadTEXPackage)
  • Small results in ZScriptC (reversed internal structure but not behaviour)

1.0.157

16 Mar 05:39
daddfb0
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1.0.157 Pre-release
Pre-release

NOTE: This is pre-release. Some features could be unstable!

Changelog:

  • Reversed ZLIST and other ZSTD structures
  • Reversed ZHM3Camera & ZHM3CameraClass (FOV editor)
  • Implemented base for a gamepad input method (disabled, too many bugs)
  • Explored ZPathFollower component
  • Added viewer for paths of actors
  • Added getters for in-game components (like getSTDOBJByID)
  • Fixed few bugs in structured
  • Implemented inventory viewer (has known bug: unable to remove a non-first item, be careful. another bug: game can crash if you trying to remove the item from hand and actor trying to use item)

See our Discord for more details.

1.0.104

02 Mar 18:24
91ed8c8
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Change list:

  1. Reversed RTTI information structure
  2. Reversed event system
  3. Reversed ZHitman3 class
  4. Reversed CInventory class
  5. Added play animation for player feature
  6. Reversed items subsystem (item, itemtemplate, itemweapon)
  7. Reversed hands API for actor & player (added viewer of items)
  8. Reversed method ZHM3Actor::kill(). Added demo for it (kill actor or all actors in actors viewer tool)
  9. Minor changes in debug menu design
  10. Fixed crash when we trying to alt+tab in full screen mode (#23)
  11. Implemented wireframe mode (wireframe, wireframe & normal and normal mode)
  12. Implemented first version of ZIP Free Filesystem : documentation
  13. Added near actors locator in debug menu
  14. Added project logo

1.0.47

17 Feb 18:59
494916d
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What's new:

  • Added animation viewer for any available actor on scene
  • Small refactoring & bug fixes

1.0.32

14 Feb 18:10
180a493
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What's new:

  • Added "Actors viewer" tool
  • Added teleport for player
  • Fixed few bugs
  • Implemented version check (for now allowed only ENG release, see README.md for details)

1.0.14

11 Feb 10:19
04301d5
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1.0.14 Pre-release
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Merge pull request #20 from Notexe/appveyor

Create appveyor.yml for Discord WebHook