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Prevent the Vulthoo from missing units that are directly beneath it (#…
…6595) ## Description of the proposed changes Resolves #5691. **Vulthoo: T2 Gunship (XSA0203):** - Heavy Phasic Autogun (x2) - TurretPitch: -20 --> -40 - TurretPitchRange: 60 --> 90 ## Additional context Setting `UseFiringSolutionInsteadOfAimBone` to `true` would be an alternative solution. ## Checklist - [x] Changes are documented in the changelog for the next game version
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Original file line number | Diff line number | Diff line change |
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- (#6595) Fix a bug that prevented the Vulthoo from hitting units directly beneath it. | ||
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- Vulthoo: T2 Gunship (XSA0203): | ||
- Heavy Phasic Autogun (x2) | ||
- TurretPitch: -20 --> -40 | ||
- TurretPitchRange: 60 --> 90 |
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