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Publish #36

Triggered via schedule November 20, 2024 10:25
Status Failure
Total duration 7m 44s
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publish.yml

on: schedule
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1 error and 32 warnings
build
Process completed with exit code 1.
build
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/[email protected], actions/[email protected]. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
build: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L580
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L650
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L663
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L406
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L457
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/Toolshed/TypeParsers/SessionTypeParser.cs#L46
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L771
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1089
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L580
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L650
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L663
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L406
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L457
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L771
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1089
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1103
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
build: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build
The target framework 'net7.0' is out of support and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the support policy.
build: RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L32
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
build: RobustToolbox/Robust.Shared/Containers/ContainerSlot.cs#L75
'Logger.Warning(string)' is obsolete: 'Use ISawmill.Warning'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L580
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L650
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L663
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L225
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L406
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedUserInterfaceSystem.cs#L457
'BoundUserInterface.DeferredClose' is obsolete
build: RobustToolbox/Robust.Shared/Toolshed/TypeParsers/SessionTypeParser.cs#L46
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build: RobustToolbox/Robust.Shared/GameObjects/Systems/SharedMapSystem.Coordinates.cs#L26
'EntityCoordinates.ToMap(IEntityManager, SharedTransformSystem)' is obsolete: 'Use SharedTransformSystem.ToMapCoordinates()'