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got it building out of source using nuget packages #1

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Hey mate.

I got the project building out of source control by replaced the references with NuGet packages so they are downloaded automatically.

Some notes:

  • I had to change it to MonoGame 3.4 because 3.5 hasn't been released as a NuGet package yet.
  • I removed the Farseer Physics DebugView code because the Farseer NuGet package doesn't have it
  • I added the Content\Levels\map.xml file to the solution so that it gets copied to the output directory automatically.

Now everything should build out of source control without any changes.

Downgrading to MonoGame 3.4 isn't ideal, but it's better than having a build errors in my opinion. Besides, MonoGame 3.5 should be officially released soon.

Anyway, here's the changes, take them or leave them.

Cheers.

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