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Update to DevilDaggersInfo.Core 0.13.2 to fix OBJ parser bug
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NoahStolk committed Apr 5, 2024
1 parent ad4320e commit 2db3106
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6 changes: 6 additions & 0 deletions CHANGELOG.md
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# Changelog

## [0.13.2.0] - 2024-04-05

### Asset Editor

- Fixed bug in mesh parser on Windows, causing meshes to not end up in compiled mod files.

## [0.13.1.0] - 2024-04-03

### Asset Editor
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4 changes: 2 additions & 2 deletions src/DevilDaggersInfo.Tools/DevilDaggersInfo.Tools.csproj
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<AssemblyName>ddinfo-tools</AssemblyName>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<NoWarn>SA1633</NoWarn>
<Version>0.13.1.0</Version>
<Version>0.13.2.0</Version>
<ApplicationIcon>Icon.ico</ApplicationIcon>
<EnableTrimAnalyzer>true</EnableTrimAnalyzer>
<SuppressTrimAnalysisWarnings>false</SuppressTrimAnalysisWarnings>
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</Choose>

<ItemGroup Label="Internal dependencies">
<PackageReference Include="DevilDaggersInfo.Core" Version="0.13.1" />
<PackageReference Include="DevilDaggersInfo.Core" Version="0.13.2" />
<PackageReference Include="DevilDaggersInfo.Web.ApiSpec.Tools" Version="1.0.2" />
<ProjectReference Include="..\DevilDaggersInfo.Tools.Engine\DevilDaggersInfo.Tools.Engine.csproj" />
</ItemGroup>
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