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1.21.0 #886

Merged
merged 39 commits into from
Jun 10, 2024
Merged

1.21.0 #886

merged 39 commits into from
Jun 10, 2024

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xen-42
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@xen-42 xen-42 commented Jun 4, 2024

Major features

  • Updated to work with Patch 15 (fixed game libs + game over text issue) (thanks Jeff from Mobius for pointing that one out!)

Minor features

Improvements

Bug fixes

  • Fixed nomai lamps on custom vessel looking like they are off
  • Fixed broken black and white holes on custom vessel
  • Fixed vessel coordinate orb not unlocking on start
  • Dialogue replacement can no longer replace dialogue on other planets than the one the config file is for.
  • Fix seeing solar system before opening your eyes if there was conditional object activation being used
  • Fix getting stuck in chair when warping back from NH Examples
  • Fix seeing solar system for one frame when going to the Eye

MegaPiggy and others added 18 commits May 31, 2024 05:59
## Bug fixes

- If `pathToExistingDialogue` points to a dialogue object that has a
null asset, it will now set its asset to yours instead of erroring.
- We now search in the body for `pathToExistingDialogue`. You no longer
have to put the root object at the beginning of the path.
## Minor features

- New `reelModel` and `reelCondition` parameters in prop `slideShows`
for slide reel mesh and material. (#811)
- Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but
connected like 8-slided).
- Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt)
- `rotate` parameter added to slide info. Rotates the slide reel item
while inside a projector.
#878)

## Minor features

- Added a map marker module with display distance overrides (#847)
…ding (#884)

## Bug fixes

- Fix the world being visible when loading if an object had conditional
activation on it (#883)
@JohnCorby JohnCorby changed the title Dev 1.20.4 Jun 4, 2024
MegaPiggy and others added 9 commits June 4, 2024 18:46
- Relative spawning when warping just like vanilla
- Async load just like vanilla
- No more wake up effects for vessel warping
## Improvements
- Map mode icon setting changes now work when updating an existing
planet. Fixes #875
## Improvements

- Relative spawning when warping with vessel just like vanilla
- No more wake up effects for vessel warping

## Bug fixes

- Fixed nomai lamps on custom vessel looking like they are off
- Fixed broken black and white holes on custom vessel
- Fixed vessel coordinate orb not unlocking on start
<!-- A new module or something else important -->

## Major features

-

<!-- A new parameter added to a module, or API feature -->

## Minor features

-

<!-- Some improvement that requires no action on the part of add-on
creators i.e., improved star graphics -->

## Improvements

-

<!-- Be sure to reference the existing issue if it exists -->

## Bug fixes

-
@xen-42 xen-42 changed the title 1.20.4 1.21.0 Jun 10, 2024
@xen-42 xen-42 added the update-pr Marks pull requests as an update PR label Jun 10, 2024
@xen-42 xen-42 marked this pull request as ready for review June 10, 2024 22:53
@xen-42 xen-42 merged commit 779178e into main Jun 10, 2024
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Allow editing the map mode sprite of a planet that's already been loaded
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