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1.21.0 #886
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## Bug fixes - If `pathToExistingDialogue` points to a dialogue object that has a null asset, it will now set its asset to yours instead of erroring. - We now search in the body for `pathToExistingDialogue`. You no longer have to put the root object at the beginning of the path.
## Minor features - New `reelModel` and `reelCondition` parameters in prop `slideShows` for slide reel mesh and material. (#811) - Models: 6-slided, 7-slided, 8-slided, and Whole (7-slided but connected like 8-slided). - Conditions: Antique (Stranger), Pristine (Dreamworld), Rusted (Burnt) - `rotate` parameter added to slide info. Rotates the slide reel item while inside a projector.
- Relative spawning when warping just like vanilla - Async load just like vanilla - No more wake up effects for vessel warping
## Improvements - Map mode icon setting changes now work when updating an existing planet. Fixes #875
## Improvements - Relative spawning when warping with vessel just like vanilla - No more wake up effects for vessel warping ## Bug fixes - Fixed nomai lamps on custom vessel looking like they are off - Fixed broken black and white holes on custom vessel - Fixed vessel coordinate orb not unlocking on start
This reverts commit 28a96e2.
This reverts commit 744e834.
<!-- A new module or something else important --> ## Major features - <!-- A new parameter added to a module, or API feature --> ## Minor features - <!-- Some improvement that requires no action on the part of add-on creators i.e., improved star graphics --> ## Improvements - <!-- Be sure to reference the existing issue if it exists --> ## Bug fixes -
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Major features
Minor features
reelModel
andreelCondition
parameters for slide reel mesh and material. (Full ring slide reel item prefab #811)rotate
parameter added to slide info. Rotates the slide reel item while inside a projector.Improvements
Bug fixes