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Update combat_boots.dm
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polerno authored Jan 22, 2024
1 parent 2cce85d commit b4405cf
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions proxima/code/modules/clothing/feet/combat_boots.dm
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
/obj/item/clothing/shoes/combat
name = "riot armored boots"
desc = "boots for kick some punks ass."
desc = "these are special boots that are reinforced with anti-impact elements to protect the feet."
icon_state = "leg_guards_riot"
item_state = "leg_guards_riot"
icon = 'proxima/icons/obj/clothing/obj_feet.dmi'
Expand All @@ -15,7 +15,7 @@

/obj/item/clothing/shoes/combat/ballistic
name = "bullet armored boots"
desc = "boots for kick some punks ass."
desc = "these are special boots that are reinforced with anti-bullet elements to protect the feet."
icon_state = "leg_guards_bullet"
item_state = "leg_guards_bullet"
armor = list(
Expand All @@ -28,7 +28,7 @@

/obj/item/clothing/shoes/combat/laser
name = "laser armored boots"
desc = "boots for kick some punks ass."
desc = "These are specially reinforced boots with mirror elements to protect against lasers or energy weapons."
icon_state = "leg_guards_laser"
item_state = "leg_guards_laser"
armor = list(
Expand All @@ -40,7 +40,7 @@

/obj/item/clothing/shoes/combat/heavy
name = "heavy armored boots"
desc = "boots for kick some punks ass."
desc = "Boots with super-heavy reinforcement are designed to absorb a huge number of different attacks."
icon_state = "leg_guards_combat"
item_state = "leg_guards_combat"
armor = list(
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