By Stephen Carlyle-Smith ([email protected])
This game is designed to be a multiplayer realtime version of the Laser Squad (https://en.wikipedia.org/wiki/Laser_Squad) mission "Moonbase Assault". One side must defend a moonbase from attack, and the other side must destroy all the computers before the time runs out.
- There are two sides.
- The defenders must defend the computers by killing the attackers.
- The attackers must destroy the computers.
- The game is played for a fixed duration. If enough computers are destroyed before this time, the attackers win, otherwise the defenders win.
- Human players always play as the defenders.
- Java
- SteveTech1 ( https://github.com/SteveSmith16384/SteveTech1 )
If you are trying to compile this, you'll probably want to use the development branch of SteveTech1, since that's what I usually develop against.
- Designed and developed by Stephen Carlyle-Smith (http://twitter.com/stephencsmith, [email protected])
- For model credits, see the relevant folder containing the model.
- This game is licenced under MIT.