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## Content * New UI sounds * New Systems (AsyncLoad, Autoset Graphics, Splash) * New Sorters (Soft Prop Int, SkillMagic, SkillTech, Skill, Lua_OnlyValidValues, AssetCollectionMin1 ) * New Preferences (UI Sound, Fidelity Mode, VSync) * New MetaSettings: (Shaders, Save, Splash, Lua) * Movie Menu: Now plays BINK movies * Lua: Added Common Syndicat Lua Libraries ## New Features * Queued Linear Events * Queued Queries * Quest Component + Quest Type Script * 3D Gridmap Component * Actor Selector Struct * Added Paker Subsystem (WIP) * Actor Targeting Component * Skin Modifiers ## Improvments * Data Items: display thumbnail from Icon * Data Widgets: Added functions "OnHighlightStateChange" & "OnHoverStateChange" * Subscript Component uses improved paramter setters/getters * Preferences can be saved to an ini * Dynamic Cameras blend to SocketOffset & TargetOffset * Gameplay Systems: Added Tagged Global Event Calls on Activation & Shutdown * OmegaCharacter: Added DataItem and Tags as well as new components * New Lua Functions
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OmegaGameFramework/Content/DEMO/Lua/OmegaLua/Lib/lib_Hooks.lua
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SynHook={} | ||
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local hook_list={} | ||
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---@param hook string | ||
---@param name string | ||
---@param func function | ||
function SynHook.Add(hook,name,func) | ||
if not (hook_list[hook]) then | ||
hook_list[hook]={} | ||
end | ||
hook_list[hook][name]=func | ||
end | ||
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---@param hook string | ||
---@param name string | ||
function SynHook.Remove(hook,name) | ||
if hook_list[hook] and hook_list[hook][name] then | ||
hook_list[hook][name]=nil | ||
end | ||
end | ||
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---@param hook string | ||
function SynHook.Call(hook,meta) | ||
if hook_list[hook] then | ||
print("Called Hook : "..hook.." with meta: "..tostring(meta)) | ||
for key, value in pairs(hook_list[hook]) do | ||
print(" run hook event: "..key.." ") | ||
value(meta) | ||
end | ||
end | ||
end | ||
|
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38
OmegaGameFramework/Content/DEMO/Lua/OmegaLua/Lib/lib_Literals.lua
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local a={} | ||
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a.BOOL=function (input) | ||
if (input) then | ||
return input | ||
end | ||
return false | ||
end | ||
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a.INT=function (input) | ||
if (input) then | ||
return input | ||
end | ||
return 0 | ||
end | ||
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a.FLOAT=function (input) | ||
if (input) then | ||
return input | ||
end | ||
return 0.0 | ||
end | ||
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a.STRING=function (input) | ||
if (input) then | ||
return input | ||
end | ||
return '' | ||
end | ||
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a.TABLE=function (input) | ||
if (input) then | ||
return input | ||
end | ||
return {} | ||
end | ||
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SynLit=a |
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23
OmegaGameFramework/Content/DEMO/Lua/OmegaLua/Lib/lib_Math.lua
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local example_transform={ | ||
{0,0,0}, | ||
{0,0,0}, | ||
{1,1,1}, | ||
} | ||
local example_vector3={x=0,y=0,z=0} | ||
local example_vector2={0,0} | ||
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SynMath={ | ||
--Vector 3 | ||
V3={ | ||
Lerp=function (a,b,alpha) | ||
return {x=0,y=0,z=0} | ||
end | ||
}, | ||
--Vector 2 | ||
V2={ | ||
Lerp=function (a,b,alpha) | ||
return {x=0,y=0,} | ||
end | ||
}, | ||
} | ||
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65
OmegaGameFramework/Content/DEMO/Lua/OmegaLua/Lib/lib_Parser.lua
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SynParse={ | ||
CSV=function(input) | ||
local result = {} | ||
local headers = {} | ||
local isFirstLine = true | ||
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local function parseLine(line) | ||
local row = {} | ||
local fieldStart = 1 | ||
local inQuotes = false | ||
local currentField = "" | ||
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for i = 1, #line do | ||
local c = line:sub(i, i) | ||
if c == '"' then | ||
-- Toggle inQuotes flag | ||
inQuotes = not inQuotes | ||
elseif c == ',' and not inQuotes then | ||
-- End of field | ||
table.insert(row, currentField) | ||
currentField = "" | ||
fieldStart = i + 1 | ||
else | ||
-- Accumulate characters into the current field | ||
currentField = currentField .. c | ||
end | ||
end | ||
-- Capture any remaining field data after the last delimiter | ||
if currentField ~= "" or line:sub(-1) == ',' then | ||
table.insert(row, currentField) | ||
end | ||
return row | ||
end | ||
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-- Split the input into lines | ||
for line in input:gmatch("[^\r\n]+") do | ||
if isFirstLine then | ||
-- Capture headers | ||
headers = parseLine(line) | ||
isFirstLine = false | ||
else | ||
-- Process each subsequent line according to headers | ||
local rowValues = parseLine(line) | ||
local row = {} | ||
for i, header in ipairs(headers) do | ||
row[header] = rowValues[i] or "" | ||
end | ||
table.insert(result, row) | ||
end | ||
end | ||
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return result | ||
end, | ||
--A linear txt game dialogue ditiing format Developed by studio SyndiCat. | ||
SCB=function (string) | ||
return {} | ||
end, | ||
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} | ||
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75
OmegaGameFramework/Content/DEMO/Lua/OmegaLua/Lib/lib_SCRIBER.lua
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-- parser for SCRIBER dialogue format for lua | ||
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SCRIBER={ | ||
PARSE={ | ||
} | ||
} | ||
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local c={ | ||
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} | ||
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SCRIBER.PARSE.csv=function (script) | ||
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end | ||
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SCRIBER.PARSE.txt=function (input) | ||
local tbl = {} | ||
local current_section = tbl | ||
local sections = {} | ||
local function parse_line(line) | ||
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--CHOICES | ||
if line:match("^%+%s*$") then | ||
table.insert(tbl, {choices = {}}) | ||
current_section = tbl[#tbl].choices | ||
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--LINE KEY | ||
elseif line:match("^%s*<([^>]+)%s*$") then | ||
local key = line:match("^%s*<([^>]+)%s*$") | ||
table.insert(tbl, {key = key}) | ||
current_section = tbl | ||
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--JUMP TO KEY | ||
elseif line:match("^%s*>%s*(%w+)%s*$") then | ||
local jump = line:match("^%s*>%s*(%w+)%s*$") | ||
table.insert(current_section, {jump = jump}) | ||
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--Function call | ||
elseif line:match("^%s*%[.*%]%s*$") then | ||
local call = line:match("^%s*%[(.*)%]%s*$") | ||
table.insert(current_section, {call = load("return function() " .. call .. " end")()}) | ||
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--Condition Call | ||
elseif line:match("^%s*%{%s*return.*%}%s*$") then | ||
local condition = line:match("^%s*%{%s*(return.*)%}%s*$") | ||
table.insert(current_section, {condition = load("return function() " .. condition .. " end")()}) | ||
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--normal line | ||
elseif line:match("^%s*Fellow:%s*(.*)%s*$") then | ||
local text, tags = line:match("^%s*Fellow:%s*(.*)%s*(#.*)%s*$") | ||
tags = tags and tags:sub(2):split("#") or nil | ||
table.insert(current_section, {speaker = 'Fellow', line = text, tags = tags}) | ||
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--jump 2 | ||
elseif line:match("^%s*-%s*(.-)%s*>%s*(%w+)%s*$") then | ||
local text, jump = line:match("^%s*-%s*(.-)%s*>%s*(%w+)%s*$") | ||
table.insert(current_section, {text = text, jump = jump}) | ||
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--ignore empty lines | ||
elseif line:match("^%s*$") then | ||
-- Ignore empty lines | ||
else | ||
table.insert(current_section, {speaker = '', line = line}) | ||
end | ||
end | ||
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for line in input:gmatch("[^\r\n]+") do | ||
parse_line(line) | ||
end | ||
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return tbl | ||
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end |
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90
OmegaGameFramework/Content/DEMO/Lua/OmegaLua/Lib/lib_String.lua
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local a={} --Strings | ||
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--- func desc | ||
---@param str string | ||
---@param at string | ||
---@param reverse boolean | ||
a.split = function (str, at, reverse) | ||
local out = {left = "", right = "", success = false} | ||
local pos | ||
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if reverse then | ||
pos = str:match(".*()"..at) | ||
else | ||
pos = str:find(at) | ||
end | ||
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if pos then | ||
out.left = str:sub(1, pos - 1) | ||
out.right = str:sub(pos + 1) | ||
out.success = true | ||
end | ||
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return out | ||
end | ||
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-- Split a string by a delimiter | ||
--replacers: | ||
-- _BREAK = line break | ||
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a.parse = function (str, delimiter, include_delimiter) | ||
local replacers = { | ||
_Break = "^\r\n", | ||
} | ||
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local new_delim = delimiter --.."(%w+)" | ||
if replacers[delimiter] then | ||
new_delim = replacers[delimiter] | ||
end | ||
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local result = {} | ||
local pattern = include_delimiter and ("([^" .. new_delim .. "]+)") or ("[^" .. new_delim .. "]+") | ||
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for match in string.gmatch(str, pattern) do | ||
if not include_delimiter then | ||
table.insert(result, match) | ||
else | ||
table.insert(result, new_delim .. match) | ||
end | ||
end | ||
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return result | ||
end | ||
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||
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a.ToValue=function (str) | ||
if str == "true" then | ||
return true | ||
elseif str == "false" then | ||
return false | ||
elseif tonumber(str) then | ||
return tonumber(str) | ||
else | ||
return str | ||
end | ||
end | ||
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a.extract = function (str, start, stop) | ||
local out = "" | ||
local start_pos, stop_pos | ||
|
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start_pos = str:find(start, 1, true) | ||
if start_pos then | ||
stop_pos = str:find(stop, start_pos + #start, true) | ||
if stop_pos then | ||
out = str:sub(start_pos + #start, stop_pos - 1) | ||
end | ||
end | ||
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return out | ||
end | ||
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SynString=a |
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