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fix(dom): fix animation not work for same animation id #4143

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Dec 4, 2024
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6 changes: 3 additions & 3 deletions dom/include/dom/animation/animation_manager.h
Original file line number Diff line number Diff line change
Expand Up @@ -114,9 +114,9 @@ class AnimationManager
void ParseAnimation(const std::shared_ptr<DomNode>& node);
void FetchAnimationsFromObject(const std::string& prop,
const std::shared_ptr<HippyValue>& value,
std::unordered_map<uint32_t, std::string>& result);
std::unordered_map<uint32_t, std::set<std::string>>& result);
void FetchAnimationsFromArray(HippyValue& value,
std::unordered_map<uint32_t, std::string>& result);
std::unordered_map<uint32_t, std::set<std::string>>& result);
void UpdateCubicBezierAnimation(double current,
uint32_t related_animation_id,
std::unordered_map<uint32_t, std::shared_ptr<DomNode>>& update_node_map);
Expand All @@ -140,7 +140,7 @@ class AnimationManager
* the key of this map is dom node id and the value are all animation properties of the node
* the key of props' map is animation id and value is ths name of prop.
*/
std::unordered_map<uint32_t, std::unordered_map<uint32_t, std::string>> node_animation_props_map_;
std::unordered_map<uint32_t, std::unordered_map<uint32_t, std::set<std::string>>> node_animation_props_map_;
uint64_t listener_id_;
};
} // namespace dom
Expand Down
40 changes: 28 additions & 12 deletions dom/src/dom/animation/animation_manager.cc
Original file line number Diff line number Diff line change
Expand Up @@ -79,7 +79,7 @@ void AnimationManager::ParseAnimation(const std::shared_ptr<DomNode>& node) {
auto use_animation_it = dom_ext_map_->find(kUseAnimation);
if (use_animation_it != dom_ext_map_->end()) {
auto style_map_ = node->GetStyleMap();
std::unordered_map<uint32_t, std::string> animation_prop_map;
std::unordered_map<uint32_t, std::set<std::string>> animation_prop_map;
for (auto& style: *style_map_) {
if (style.second->IsObject()) {
FetchAnimationsFromObject(style.first, style.second, animation_prop_map);
Expand All @@ -103,20 +103,26 @@ void AnimationManager::ParseAnimation(const std::shared_ptr<DomNode>& node) {
auto& orig_animation_prop_map = node_animation_props_it->second;
for (auto& pair: animation_prop_map) {
auto animation_id = pair.first;
auto prop = pair.second;
if (orig_animation_prop_map[animation_id] == prop) {
auto props = pair.second;
if (orig_animation_prop_map[animation_id] == props) {
auto animation = GetAnimation(animation_id);
if (animation == nullptr) continue;
node->EmplaceStyleMap(prop, HippyValue(animation->GetCurrentValue()));
for (auto prop: props) {
node->EmplaceStyleMap(prop, HippyValue(animation->GetCurrentValue()));
}
} else {
orig_animation_prop_map[animation_id] = animation_prop_map[animation_id];
EmplaceNodeProp(node, pair.second, animation_id);
for (auto prop: pair.second) {
EmplaceNodeProp(node, prop, animation_id);
}
}
}
} else {
node_animation_props_map_.insert({node_id, animation_prop_map});
for (const auto& pair: animation_prop_map) {
EmplaceNodeProp(node, pair.second, pair.first);
for (auto prop: pair.second) {
EmplaceNodeProp(node, prop, pair.first);
}
}
}
}
Expand All @@ -128,7 +134,7 @@ void AnimationManager::ParseAnimation(const std::shared_ptr<DomNode>& node) {
void AnimationManager::FetchAnimationsFromObject(
const std::string& prop,
const std::shared_ptr<HippyValue>& value,
std::unordered_map<uint32_t, std::string>& result) {
std::unordered_map<uint32_t, std::set<std::string>>& result) {
if (value->IsObject()) {
footstone::value::HippyValue::HippyValueObjectType obj;
if (value->ToObject(obj)) {
Expand All @@ -138,7 +144,14 @@ void AnimationManager::FetchAnimationsFromObject(
if (id.IsNumber()) {
double animation_id;
if (id.ToDouble(animation_id)) {
result.insert({static_cast<uint32_t>(animation_id), prop});
auto it = result.find(static_cast<uint32_t>(animation_id));
if (it != result.end()) {
it->second.insert(prop);
} else {
std::set<std::string> props;
props.insert(prop);
result.insert({static_cast<uint32_t>(animation_id), props});
}
}
}
} else {
Expand All @@ -154,7 +167,7 @@ void AnimationManager::FetchAnimationsFromObject(
}

void AnimationManager::FetchAnimationsFromArray(HippyValue& value,
std::unordered_map<uint32_t, std::string>& result) {
std::unordered_map<uint32_t, std::set<std::string>>& result) {
if (value.IsArray()) {
footstone::value::HippyValue::HippyValueArrayType array;
if (value.ToArray(array)) {
Expand Down Expand Up @@ -330,9 +343,12 @@ void AnimationManager::UpdateCubicBezierAnimation(double current,
diff_value = *(dom_node->GetDiffStyle());
}
HippyValue prop_value(current);
dom_node->EmplaceStyleMapAndGetDiff(prop_it->second, prop_value, diff_value);
FOOTSTONE_DLOG(INFO) << "animation related_animation_id = " << related_animation_id
<< "node id = " << dom_node->GetId() << ", key = " << prop_it->second << ", value = " << prop_value;
for (auto prop: prop_it->second) {
dom_node->EmplaceStyleMapAndGetDiff(prop, prop_value, diff_value);
FOOTSTONE_DLOG(INFO) << "animation related_animation_id = " << related_animation_id
<< "node id = " << dom_node->GetId() << ", key = " << prop << ", value = " << prop_value;
}


dom_node->SetDiffStyle(std::make_shared<
std::unordered_map<std::string, std::shared_ptr<HippyValue>>>(std::move(diff_value)));
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -559,7 +559,8 @@ export default class AnimationExample extends React.Component {
}}
style={[styles.square, {
transform: [{
scale: this.scaleAnimationSet,
scaleX: this.scaleAnimationSet,
scaleY: this.scaleAnimationSet,
}],
}]}
/>
Expand Down
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