Skip to content

Commit

Permalink
Merge pull request #554 from UE4SS-RE/TMapImpl
Browse files Browse the repository at this point in the history
Add FMapProperty to UnrealDef
  • Loading branch information
narknon authored Dec 6, 2024
2 parents 0a768f4 + eeaf862 commit 0b367ff
Showing 1 changed file with 6 additions and 2 deletions.
8 changes: 6 additions & 2 deletions UE4SS/include/UnrealDef.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,7 @@
#include <Unreal/Property/FTextProperty.hpp>
#include <Unreal/Property/FWeakObjectProperty.hpp>
#include <Unreal/Property/NumericPropertyTypes.hpp>
#include <Unreal/Property/FMapProperty.hpp>
#include <Unreal/Core/Containers/Array.hpp>
#include <Unreal/Core/Containers/Map.hpp>
#include <Unreal/UClass.hpp>
Expand Down Expand Up @@ -71,8 +72,11 @@ namespace RC
template <typename T>
using TArray = Unreal::TArray<T>;
using UFunction = Unreal::UFunction;
template <typename T1, typename T2>
using TMap = Unreal::TMap<T1, T2>;

template <typename T1, typename T2, typename T3, typename T4>
using TMap = Unreal::TMap<T1, T2, T3, T4>;
using FMapProperty = Unreal::FMapProperty;


using UnrealScriptFunction = Unreal::UnrealScriptFunction;
using FFrame = Unreal::FFrame;
Expand Down

0 comments on commit 0b367ff

Please sign in to comment.