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bump character names to Unicode 16.0
- Bump `unicode_names2` from v0.2.2 to v1.3.0. This is a safe update. They bumped the major version number because the minimum Rust version changed from v1.48 to v1.63. No real breaking changes. Please refer to their [CHANGELOG](https://github.com/progval/unicode_names2/blob/6b24cdb69b2e1e6ab3c78c1d1d99107b619c9557/CHANGELOG.md?plain=1#L54-L61) for details. - Refactor `unic_ucd::Name::of` into `unicode_names2::name`. Because only the latter is synced with the latest Unicode. open-i18n/rust-unic#260
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