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Update 2023-09-23-Pokemon-GEN-I-and-II-Link-Cable-Protocol.md
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alexisbalbachan authored Nov 12, 2023
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4 changes: 2 additions & 2 deletions _posts/2023-09-23-Pokemon-GEN-I-and-II-Link-Cable-Protocol.md
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Expand Up @@ -1771,7 +1771,7 @@ Both players confirmed immediately:
* Players have a limited time to cancel evolutions, pressing 'B' at the last millisecond could cause the games to become out of sync.
* Nothing else has a limited time to send an input (not even in battles).
* A possible solution could be 'pausing' the evolution animation indefinitely and wait for the player's 'B' input (if any).
* Anyway, **this is why players can't cancel trade evolutions**. Also probably the reason why everstones were introduced!
* Anyway, **this is why players can't cancel cancel evolutions**. Also probably the reason why everstones were introduced!

* Once it ends, the master will repeatedly send 0x62 (14 times) followed by a stream of 0x00 (9 times), the slave returns this same sequence.

Expand All @@ -1785,7 +1785,7 @@ Both players confirmed immediately:

<div align="center">

A COMPLETE Trade sequence confirmation
A COMPLETE Trade confirmation

| #MSG | MASTER | SLAVE|
|---------|--------|------|
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