Skip to content

Commit

Permalink
Update 2023-09-23-Pokemon-GEN-I-and-II-Link-Cable-Protocol.md
Browse files Browse the repository at this point in the history
  • Loading branch information
alexisbalbachan authored Nov 13, 2023
1 parent 6bf2ef9 commit 4061132
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -1902,7 +1902,7 @@ Exactly the same as in Gen I: [\[Gen I\] Handshake](#handshake)
* **0xD1**: Trade (In Gen I it was 0xD4).
* 0xD2: Battle (In Gen I it was 0xD5).
* 0xD**Y** (Y being Anything else): Players will be disconnected (with a message that says the other player chose a different room).
* When Gen II games detected that the other player is trying to connect from a Gen I game (see previous section), they'll send **0xDE**:
* When Gen II games detect that the other player is trying to connect from a Gen I game (see previous section), they'll send **0xDE**:
* By Gen I standards it means that both 'A' and 'B' are pressed and that cancel was being selected, it's basically a double cancel.
* Games will disconnect after that.

Expand Down

0 comments on commit 4061132

Please sign in to comment.