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INSTALATION:
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Copy the content in /bin to your rootfs folder, make sure to have the GPU libraries and driver correctly installed.

CROSS-COMPILING:
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this step can be done in two ways:

1) setting env. variables

  a - export TOOLCHAIN=/opt/freescale/usr/local/gcc-4.4.4-glibc-2.11.1-multilib-1.0/arm-fsl-linux-gnueabi
  b - export ROOTFS=/home/user/your_rootfs_folder
  c - export EGL_FLAVOR=x11 (x11 based applications) or export EGL_FLAVOR=fb (fb based applications)
  d - make

2) passing as arguments

  a - export TOOLCHAIN=/opt/freescale/usr/local/gcc-4.4.4-glibc-2.11.1-multilib-1.0/arm-fsl-linux-gnueabi
  b - ./make ROOTFS=/home/user/your_rootfs_folder EGL_FLAVOR=x11 (or EGL_FLAVOR=fb)
 

THE DEMO:
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This demo shows a simple opengl es 2.0 usage (10 cubes bouncing around the screen) texturized with data from bitmap files.


TROUBLESHOTS
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Make sure to have the images in the same folder as the binary (you can find them in ../bin folder). Otherwise errors will occur. 


AUTHOR:
--------

Andre Silva
[email protected]
[email protected]



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simple opengl es 2.0 for i.MX5x processors

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