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link blueprints and scratch
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christo committed Sep 16, 2024
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Expand Up @@ -47,11 +47,12 @@ An ideal term and design vision for a VPL therefore ought to encompass construct
which provide power and convenience for domain experts and explorers but which is evidently not code
and is not mistaken as targeting programmers as its users.

The most successful projects, such as Unreal Engine Blueprints and MIT Scratch, seem to thrive in
the margin where game developers and kids accept that their goal is a sort of programming after
all or they attract those who identify as programmers who overcome their natural objections of
using a VPL instead of a textual language because of specific project circumstances (like teaching
their kids) and compelling implementation qualities that overwhelm acknowledged misgivings.
The most successful projects, such as [Unreal Engine Blueprints][ueb] and
[MIT Scratch](https://scratch.mit.edu), seem to thrive in the margin where game developers and kids
accept that their goal is a sort of programming after all or they attract those who identify as
programmers who overcome their natural objections of using a VPL instead of a textual language
because of specific project circumstances (like teaching their kids) and compelling implementation
qualities that overwhelm acknowledged misgivings.

The apparent reasons for success in some VPLs also include finding a compelling domain niche,
filling out a complete toolchain and prioritising competent visual design which is a puzzling
Expand All @@ -72,3 +73,4 @@ to ChatGPT.
* Dijkstra 1978 [On the foolishness of "natural language programming"](notes/esd-foolishness-natural-language.md)
* Many episodes of The Future of Coding podcast

[ueb]:https://dev.epicgames.com/documentation/en-us/unreal-engine/blueprints-visual-scripting-in-unreal-engine

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