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Gathering Resources
Building infrastructure requires resources.
List of resources:
These basic resources would then be used in production of vital resources like:
They would also effect the:
- Amount of Workers
- Efficiency of Workers
- Economy
- Electricity & Power
Which would directly effect the production of military resources.
Resources are found throughout different topographical features in the world.
List of topographical features:
Some infrastructure is required to get resources from topographical features. For example, a Logging Outpost is required to get Wood from a Forest.
List of entities used for getting resources:
Resources are found in terrain-based entities such as rivers and mountains, which are generated randomly on grid spaces, and thus resources are not tied directly to grid spaces(like trees). This means that entities like the Logging Outpost chop down trees in a certain vicinity from the center of the tile in which it has been built on.