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Gathering Resources

Ian Glen edited this page Aug 16, 2013 · 4 revisions

Building infrastructure requires resources.

Resources

List of resources:

These basic resources would then be used in production of vital resources like:

They would also effect the:

Which would directly effect the production of military resources.

Location

Resources are found throughout different topographical features in the world.

List of topographical features:

Getting Resources from Topographical Features

Some infrastructure is required to get resources from topographical features. For example, a Logging Outpost is required to get Wood from a Forest.

List of entities used for getting resources:

Resources are found in terrain-based entities such as rivers and mountains, which are generated randomly on grid spaces, and thus resources are not tied directly to grid spaces(like trees). This means that entities like the Logging Outpost chop down trees in a certain vicinity from the center of the tile in which it has been built on.

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