A 3D browser-based puzzle game where you strategically link nodes in a node network in cyberspace to win. Link all nodes while managing your limited "breaker" power-ups - but be careful not to get stuck. Also, avoid getting traced after you break into your first red data node. The game keeps track of your high score.
A live version can be found here. NOTE: Netlify puts dormient sites to sleep after a certain period of inactivity, if you get an error on page load wait a few seconds and try reloading the page in the browser.
- Connect nodes (cubes) by tapping them to create links
- Red nodes are data nodes - you need breaker power-ups to link to them
- Light blue nodes give you breaker power-ups - use them wisely as they're limited
- Link all linkable nodes to win
- Tap and hold the (R) button to reset the game at any time
- Tap the music button to play/pause music
- Three.js - For 3D graphics rendering + glitch, scanlines postprocessing effects
- OrbitControls - Camera control system allowing orbital movement
- Google Fonts - Typography
- The entire game logic/architecture is developed using vanilla JavaScript
- Essentially an implementation of a hamiltonian path problem puzzle in a 3D environment
- Implements view routing, services, event bus, game state, game config
- Uses a graph data structure for efficient cube and node network modeling
- Implements BFS (Breadth-First Search) algorithm to ensure game solvability by verifying paths between non-breakable nodes
- Strategic random placement of breakable nodes and breaker power-ups maintains game challenge
- Interactive 3D environment with orbital camera controls
- Optimized for both desktop and mobile devices
- The game keeps track of your high score in your browser's local storage
Inspired by all those hacking minigames found in videogames such as DeusEx, Cyberpunk, Watch Dogs, System Shock, etc.
- The game is entirely browser-based
- A browser with WebGL2 support is required (like Chrome or Edge)
- JavaScript must be enabled
- Tap/Click: Select and link nodes
- Tap and Hold R button: Reset game
- Click&drag/Touch&drag: Orbit camera around the node network
- Pinch/Mouse wheel: Zoom in/out
This project is licensed under the MIT License. Background music from Pixabay. Sound effects from Zapsplat.
While this is primarily a personal project, bug reports and feature suggestions are welcome in the issues section.
- Add difficulty levels
- Add more puzzle variations