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the wonk
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Just-a-Unity-Dev committed Nov 9, 2023
1 parent fe1f525 commit 678470d
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Showing 3 changed files with 12 additions and 44 deletions.
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- Cartridge53mm
proto: Cartridge53mm
capacity: 500

- type: entity
id: MagazineBox105mm
name: ammo box (105mm)
parent: BaseMagazineBox
components:
- type: Tag
tags:
- Magazine105mm
- type: BallisticAmmoProvider
mayTransfer: true
whitelist:
tags:
- Cartridge105mm
proto: Cartridge105mm
capacity: 500

- type: entity
id: MagazineBox140mm
name: ammo box (140mm)
parent: BaseMagazineBox
components:
- type: Tag
tags:
- Magazine140mm
- type: BallisticAmmoProvider
mayTransfer: true
whitelist:
tags:
- Cartridge140mm
proto: Cartridge140mm
capacity: 500
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Expand Up @@ -54,7 +54,7 @@
- type: entity
id: MissileSDM
name: SDM-VC-SR40
parent: BaseItem
parent: BaseMissile
description: A structural damage missile that requires visual contact and has a short range of 40 kilometers.
components:
- type: Sprite
Expand All @@ -64,7 +64,7 @@
- type: entity
id: MissileSAM
name: SAM-RC-LR40
parent: BaseItem
parent: BaseMissile
description: A ship attack missile that requires radar contact and has a long range of 4000 kilometers.
components:
- type: Sprite
Expand All @@ -80,7 +80,7 @@
- type: entity
id: MissileTAD
name: TAD-FB-IR-R50
parent: BaseItem
parent: BaseMissile
description: A total area destruction device that you should fire blindly with infinite range and has an expected blast radius of 50 meters.
components:
- type: Sprite
Expand All @@ -96,7 +96,7 @@
- type: entity
id: MissileTND
name: TND-FB-IR-R150
parent: BaseItem
parent: BaseMissile
description: A total nuclear destruction device that you should fire blindly with infinite range and has an expected blast radius of 150 meters.
components:
- type: Sprite
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Expand Up @@ -14,7 +14,7 @@
totalIntensity: 50.0
intensitySlope: 8
maxIntensity: 100
maxTileBreak: 0
maxTileBreak: 1

- type: entity
id: Bullet53mm
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- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
totalIntensity: 500.0
intensitySlope: 50
totalIntensity: 50.0
intensitySlope: 4
maxIntensity: 100
maxTileBreak: 0
maxTileBreak: 1

- type: entity
id: Bullet105mm
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- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
totalIntensity: 1000.0
totalIntensity: 500.0
intensitySlope: 15
maxIntensity: 100
maxTileBreak: 1
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- type: ExplodeOnTrigger
- type: Explosive
explosionType: Default
totalIntensity: 3000.0
intensitySlope: 1
totalIntensity: 700.0
intensitySlope: 15
maxIntensity: 500
maxTileBreak: 0
maxTileBreak: 1

# missiles
- type: entity
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