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Fix map-related test fails
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Just-a-Unity-Dev committed Mar 30, 2024
1 parent daeaa7f commit 70da296
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Showing 2 changed files with 1 addition and 16 deletions.
2 changes: 1 addition & 1 deletion Content.Benchmarks/MapLoadBenchmark.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,7 +46,7 @@ public async Task Cleanup()
PoolManager.Shutdown();
}

public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm", "Atlas", "Core", "TestTeg", "Saltern", "Packed", "Omega", "Cluster", "Reach", "Origin", "Meta", "Marathon", "Europa", "MeteorArena", "Fland", "Barratry" };
public static readonly string[] MapsSource = { "Empty", "Box", "Bagel", "Dev", "CentComm" };

[ParamsSource(nameof(MapsSource))]
public string Map;
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15 changes: 0 additions & 15 deletions Content.IntegrationTests/Tests/PostMapInitTest.cs
Original file line number Diff line number Diff line change
Expand Up @@ -46,21 +46,6 @@ public sealed class PostMapInitTest
"Dev",
"DevPlayable",
"TestTeg",
"Fland",
"Meta",
"Packed",
"Cluster",
"Omega",
"Bagel",
"Origin",
"CentComm",
"Box",
"Europa",
"Saltern",
"Core",
"Marathon",
"Kettle",
"MeteorArena",
"Kestrel",
"PaperPlane",
"TradeStation",
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