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The Easy-Drone and Tough-Drone have been replaced with the Auto-Scout, Auto-Assault, and Auto-Defense. These three ships share a common theme of having no atmos, being loaded with ballistic turrets, and containing zero crew members.
The Scout is a low threat ship with only a couple 20mm guns to threaten the player ship. Generally easy loot.
The Auto-Assault is a medium threat ship with several 20mm and a pair of 53mm guns to deal some serious damage to the player ship, fair amount of risk but the prize of RTGs and super parts may be worth it to some.
The Auto-Defense is a high threat ship loaded with firepower and more 53mm than 20mm, and just as many 80mm as 20mm, along with the fearsome 120mm at the head of the ship. However if you can triumph over this arsenal there's PLENTY of loot awaiting you. The Defense could easily classify as a miniboss of sorts with it's strength and is most likely the biggest threat you'll encounter aside from an agitated retribution. High risk, High reward.
First part in remakes of all the ships with new guns in mind (and also so they aren't boxes made in half an hour that are poorly updated to fit new standards)