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Merge pull request #29 from elParaguayo/fixtures
First try of fixtures
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''' | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
''' | ||
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''' This script is part of the BBC Football Scores service by elParaguayo | ||
It allows users to select which leagues they wish to receive updates | ||
for. | ||
It is called via the script configuration screen or by passing | ||
parameters to trigger specific functions. | ||
The script accepts the following parameters: | ||
toggle: Turns score notifications on and off | ||
reset: Resets watched league data | ||
NB only one parameter should be passed at a time. | ||
''' | ||
import sys | ||
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if sys.version_info >= (2, 7): | ||
import json as json | ||
from collections import OrderedDict | ||
else: | ||
import simplejson as json | ||
from resources.lib.ordereddict import OrderedDict | ||
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import xbmc | ||
import xbmcgui | ||
import xbmcaddon | ||
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from resources.lib.footballscores import Fixtures | ||
from resources.lib.utils import closeAddonSettings | ||
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# Import PyXBMCt module. | ||
from pyxbmct.addonwindow import * | ||
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_A_ = xbmcaddon.Addon("service.bbclivefootballscores") | ||
_S_ = _A_.getSetting | ||
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def localise(id): | ||
'''Gets localised string. | ||
Shamelessly copied from service.xbmc.versioncheck | ||
''' | ||
string = _A_.getLocalizedString(id).encode( 'utf-8', 'ignore' ) | ||
return string | ||
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class XBMCFixtures(object): | ||
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def __init__(self): | ||
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# It may take a bit of time to display menus/fixtures so let's | ||
# make sure the user knows what's going on | ||
self.prog = xbmcgui.DialogProgressBG() | ||
self.prog.create(localise(32114), localise(32107)) | ||
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# variables for league fixtures display | ||
self.redraw = False | ||
self.offset = 0 | ||
self.menu = True | ||
self.leagueid = 0 | ||
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# variables for root menu | ||
self.showall = True | ||
self.active = True | ||
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# Get our favourite leagues | ||
self.watchedleagues = json.loads(str(_S_("watchedleagues"))) | ||
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# Create a Fixtures instance | ||
self.fixtures = Fixtures() | ||
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self.prog.update(25, localise(32108)) | ||
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allcomps = self.fixtures.getCompetitions() | ||
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allcomps = [x for x in allcomps if x["id"][:11] == "competition"] | ||
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# Get all of the available leagues, store it in an Ordered Dict | ||
# key=League name | ||
# value=League ID | ||
self.allleagues = OrderedDict((x["name"], | ||
x["id"][-9:]) | ||
for x in allcomps) | ||
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self.prog.update(75, localise(32109)) | ||
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# Create a similar Ordered Dict for just those leagues that we're | ||
# currently followin | ||
lgid = x["id"][-9:] | ||
self.watchedleagues = OrderedDict((x["name"], x["id"][-9:]) | ||
for x in allcomps | ||
if (unicode(lgid).isnumeric() and | ||
int(lgid) in self.watchedleagues)) | ||
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self.prog.close() | ||
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def showMenu(self, all_leagues=False): | ||
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# Setting this to False means that the menu won't display if | ||
# we hit escape | ||
self.active = False | ||
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# Set the title and menu size | ||
window = AddonDialogWindow(localise(32100)) | ||
window.setGeometry(450,300,5,4) | ||
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# Create a List object | ||
self.leaguelist = List() | ||
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# Get the appropriate list of leagues depending on what mode we're in | ||
displaylist = self.allleagues if self.showall else self.watchedleagues | ||
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#self.prog.update(92) | ||
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# Add the List to the menu | ||
window.placeControl(self.leaguelist, 0, 0, rowspan=4, columnspan=4) | ||
self.leaguelist.addItems(displaylist.keys()) | ||
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# Bind the list action | ||
p = self.leaguelist.getSelectedPosition | ||
window.connect(self.leaguelist, | ||
lambda w = window: | ||
self.setID(self.leaguelist.getListItem(p()).getLabel(), | ||
w)) | ||
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# Don't think these are needed, but what the hell... | ||
window.connect(ACTION_PREVIOUS_MENU, lambda w=window: self.finish(w)) | ||
window.connect(ACTION_NAV_BACK, lambda w=window: self.finish(w)) | ||
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#self.prog.update(94) | ||
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# Create the button to toggle mode | ||
leaguetext = localise(32101) if self.showall else localise(32102) | ||
self.leaguebutton = Button(leaguetext) | ||
window.placeControl(self.leaguebutton, 4, 0, columnspan=2) | ||
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# Bind the button | ||
window.connect(self.leaguebutton, lambda w=window: self.toggleMode(w)) | ||
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#self.prog.update(96) | ||
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# Add the close button | ||
self.closebutton = Button(localise(32103)) | ||
window.placeControl(self.closebutton, 4, 2, columnspan=2) | ||
window.setFocus(self.leaguelist) | ||
# Connect the button to a function. | ||
window.connect(self.closebutton, lambda w=window:self.finish(w)) | ||
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#self.prog.update(98) | ||
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# Handle navigation to make user experience better | ||
self.leaguelist.controlLeft(self.leaguebutton) | ||
self.leaguelist.controlRight(self.closebutton) | ||
self.closebutton.controlUp(self.leaguelist) | ||
self.closebutton.controlLeft(self.leaguebutton) | ||
self.leaguebutton.controlRight(self.closebutton) | ||
self.leaguebutton.controlUp(self.leaguelist) | ||
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# Ready to go... | ||
window.doModal() | ||
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def showFixtures(self): | ||
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# Basic variables | ||
self.redraw = False | ||
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# If there are multiple fixture dates for a competition | ||
# Let's just get the required one | ||
fixtures = self.rawdata[self.offset] | ||
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#self.prog.update(92) | ||
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# How many fixtures are there on this date? | ||
# We'll need this to set the size of the display | ||
n = len(fixtures["fixtures"]) | ||
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# Create a window instance and size it | ||
window = AddonDialogWindow(fixtures["date"]) | ||
window.setGeometry(450, (n + 4) * 30, n + 3, 4) | ||
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#self.prog.update(94) | ||
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# Add the teams | ||
for i,f in enumerate(fixtures["fixtures"]): | ||
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fixture = Label(u"{hometeam} v {awayteam}".format(**f), | ||
alignment=2) | ||
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window.placeControl(fixture, i+1, 0, columnspan=4) | ||
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#self.prog.update(94) | ||
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# Add the close button | ||
closebutton = Button(localise(32103)) | ||
window.placeControl(closebutton, n+2, 1, columnspan=2) | ||
window.setFocus(closebutton) | ||
# Connect the button to a function. | ||
window.connect(closebutton, lambda w=window: self.finish(w)) | ||
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# Not sure we need these... | ||
window.connect(ACTION_PREVIOUS_MENU, lambda w=window: self.finish(w)) | ||
window.connect(ACTION_NAV_BACK, lambda w=window: self.finish(w)) | ||
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#self.prog.update(96) | ||
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# We may need some extra buttons | ||
nextbutton = Button(localise(32104)) | ||
prevbutton = Button(localise(32105)) | ||
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# There are more fixtures after the ones we're showing | ||
if self.offset < (len(self.rawdata) - 1): | ||
window.placeControl(nextbutton, n+2,3) | ||
window.connect(nextbutton, lambda w=window: self.next(w)) | ||
nextbutton.controlLeft(closebutton) | ||
closebutton.controlRight(nextbutton) | ||
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# There are more fixtures before the ones we're showing | ||
if self.offset > 0: | ||
window.placeControl(prevbutton, n+2,0) | ||
window.connect(prevbutton, lambda w=window: self.previous(w)) | ||
prevbutton.controlRight(closebutton) | ||
closebutton.controlLeft(prevbutton) | ||
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#self.prog.close() | ||
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# Ready to go... | ||
window.doModal() | ||
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def getFixturesData(self, ID): | ||
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self.prog.create(localise(32114), localise(32115)) | ||
try: | ||
raw = self.fixtures.getFixtures("competition-%s" | ||
% (self.leagueid)) | ||
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except: | ||
print "ERROR" | ||
raw = None | ||
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self.prog.close() | ||
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return raw | ||
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def setID(self, ID, w): | ||
# Gets the ID of the selected league | ||
ID = self.allleagues[ID] | ||
self.setleague(ID,w) | ||
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def next(self,w): | ||
# Display the next fixture day in the competion | ||
self.offset += 1 | ||
self.redraw = True | ||
w.close() | ||
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def previous(self,w): | ||
# Display the previous fixture day the competition | ||
self.offset -= 1 | ||
self.redraw = True | ||
w.close() | ||
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def finish(self,w): | ||
# We're done. Gracefully close down menu. | ||
self.redraw = False | ||
self.menu = False | ||
self.active = False | ||
w.close() | ||
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def setleague(self,lg, w): | ||
# Set up the variables to display the league fixtures | ||
self.leagueid = lg | ||
self.offset = 0 | ||
self.redraw = True | ||
w.close() | ||
self.rawdata = self.getFixturesData(self.leagueid) | ||
self.prog.update(90) | ||
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def toggleMode(self,w): | ||
# Toggle between showing all competitions and just our favourites | ||
self.showall = not self.showall | ||
self.active = True | ||
w.close() | ||
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def start(self): | ||
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# Let's begin | ||
while self.active: | ||
# Show the main menu | ||
self.showMenu() | ||
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while self.redraw: | ||
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# Show fixtures | ||
self.showFixtures() | ||
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if __name__ == "__main__": | ||
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# Close addon setting window (if open) | ||
closeAddonSettings() | ||
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# Create an instance of the XBMC Fixtures | ||
xf = XBMCFixtures() | ||
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# and display it! | ||
xf.start() |
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