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Merge pull request #6 from azurshinano/pr-1
fix: Difference Between CN and EN regions
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
package answer | ||
|
||
import ( | ||
"github.com/ggmolly/belfast/connection" | ||
"github.com/ggmolly/belfast/protobuf" | ||
"google.golang.org/protobuf/proto" | ||
) | ||
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func ChargeCommandAnswer(buffer *[]byte, client *connection.Client) (int, int, error) { | ||
// Disable Charge | ||
response := protobuf.SC_11502{ | ||
Result: proto.Uint32(5002), | ||
PayId: proto.String(""), | ||
Url: proto.String(""), | ||
OrderSign: proto.String(""), | ||
} | ||
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return client.SendMessage(11502, &response) | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
package answer | ||
|
||
import ( | ||
"github.com/ggmolly/belfast/connection" | ||
"github.com/ggmolly/belfast/protobuf" | ||
"google.golang.org/protobuf/proto" | ||
) | ||
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func CheaterMark(buffer *[]byte, client *connection.Client) (int, int, error) { | ||
var protoData protobuf.CS_10994 | ||
err := proto.Unmarshal((*buffer), &protoData) | ||
if err != nil { | ||
return 0, 10995, err | ||
} | ||
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response := protobuf.SC_10995{ | ||
Result: proto.Uint32(protoData.GetType()), | ||
} | ||
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return client.SendMessage(10995, &response) | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
package answer | ||
|
||
import ( | ||
"github.com/ggmolly/belfast/connection" | ||
"github.com/ggmolly/belfast/consts" | ||
"github.com/ggmolly/belfast/protobuf" | ||
"google.golang.org/protobuf/proto" | ||
"os" | ||
) | ||
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// In the Azurlane code, it is called ServerInterconnection, used to switch Android/iOS servers | ||
func Forge_SC10803_CN_JP_KR_TW(buffer *[]byte, client *connection.Client) (int, int, error) { | ||
belfastRegion := os.Getenv("AL_REGION") | ||
response := protobuf.SC_10803_CN_JP_KR_TW{ | ||
GatewayIp: proto.String(consts.RegionGateways[belfastRegion]), | ||
GatewayPort: proto.Uint32(80), | ||
ProxyIp: proto.String(consts.RegionProxies[belfastRegion]), | ||
ProxyPort: proto.Uint32(20000), | ||
} | ||
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return client.SendMessage(10803, &response) | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,31 @@ | ||
package answer | ||
|
||
import ( | ||
"github.com/ggmolly/belfast/connection" | ||
"github.com/ggmolly/belfast/protobuf" | ||
"google.golang.org/protobuf/proto" | ||
) | ||
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// Check if an account exists on the game server | ||
func PlayerExist(buffer *[]byte, client *connection.Client) (int, int, error) { | ||
var protoData protobuf.CS_10026 | ||
err := proto.Unmarshal((*buffer), &protoData) | ||
if err != nil { | ||
return 0, 10027, err | ||
} | ||
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response := protobuf.SC_10027{} | ||
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err = client.GetCommander(protoData.GetAccountId()) | ||
if err != nil { | ||
// Player not found? | ||
response.UserId = proto.Uint32(0) | ||
response.Level = proto.Uint32(0) | ||
} else { | ||
// Even if the player is punished, we still return player information | ||
response.UserId = proto.Uint32(client.Commander.CommanderID) | ||
response.Level = proto.Uint32(uint32(client.Commander.Level)) | ||
} | ||
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return client.SendMessage(10027, &response) | ||
} |
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