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RPKG v2.33.0

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@github-actions github-actions released this 03 Jan 07:54

Changes

  • Material JSON Exporting/Rebuilding
    • The Material JSON export/rebuilding code has been updated with new class and instance flags to provide additional functionality.
    • Class Flags Changes:
      • UNKNOWN_1 has been renamed to SAMPLE_LIGHTING.
      • UNKNOWN_2 has been renamed to HORIZONMAPPING.
    • Instance Flags Changes:
      • TRANSALL has been added.
      • SAMPLE_LIGHTING has been added.
      • EXCLUDE_GLOBAL_SHADOWS has been added.
      • ALL has been added.
    • Material JSON files exported with this update will include the updated/newer flags.

Bug Fixes

  • PRIM Rebuilding
    • The GLTF plugin in Blender sometimes appends a 'neutral_bone' when exporting to GLB files. This can cause a bone 'mismatch' when attempting to rebuild weighted PRIMs. 1
    • This update addresses the issue by ignoring the 'neutral_bone' when rebuilding the weighted PRIMs, preventing 'mismatch' errors and allowing the rebuilding process to continue.
    • In cases where a genuine bone mismatch exists, the error message popup will now display information about the offending mismatched bone.

1 The 'neutral_bone' issue is also noted here in another modding community: https://wiki.redmodding.org/cyberpunk-2077-modding/for-mod-creators/3d-modelling/troubleshooting-your-mesh-edits#bone-neutral_bone-not-present-in-export-rig-s-import-mesh.

Compatibility

  • This update does not break compatibility with existing Material JSON files. The old flags still work.