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Bump to version 2.1.0
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Thanks to all contributors involved in the making of this release,
in particular DaelonSuzuka who has been central in this effort of
maintaining this extension!
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Calinou committed Jul 28, 2024
1 parent 9750f8d commit 80fefd2
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6 changes: 3 additions & 3 deletions .github/ISSUE_TEMPLATE/bug_report.yml
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description: >
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: 3.3.stable, 4.0.dev (3041becc6)
placeholder: 4.2.2.stable, 4.3.rc (88d932506)
validations:
required: true

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Use the **Help > About** menu to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.64.2"
placeholder: "1.91.1"
validations:
required: true

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Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.0.0"
placeholder: "2.1.0"
validations:
required: true

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6 changes: 3 additions & 3 deletions .github/ISSUE_TEMPLATE/feature_request.yml
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Expand Up @@ -18,7 +18,7 @@ body:
description: >
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: 3.3.stable, 4.0.dev (3041becc6)
placeholder: 4.2.2.stable, 4.3.rc (88d932506)
validations:
required: true

Expand All @@ -29,7 +29,7 @@ body:
Use the **Help > About** menu to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "1.64.2"
placeholder: "1.91.1"
validations:
required: true

Expand All @@ -40,7 +40,7 @@ body:
Open the **Extensions** side panel and click on the **godot-tools** extension to see your current version.
Specify the Git commit hash if using a development or non-official build.
If you use a custom build, please test if your issue is reproducible in official builds too.
placeholder: "2.0.0"
placeholder: "2.1.0"
validations:
required: true

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21 changes: 21 additions & 0 deletions CHANGELOG.md
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# Changelog

### 2.1.0

- [Improve dragging items from Scene Preview into source code](https://github.com/godotengine/godot-vscode-plugin/pull/661)
- [Improve macOS path resolution for app bundles](https://github.com/godotengine/godot-vscode-plugin/pull/632)
- [Improve codeblock formatting in documentation](https://github.com/godotengine/godot-vscode-plugin/pull/629)
- [Improve Scene Preview ergonomics](https://github.com/godotengine/godot-vscode-plugin/pull/665)
- "Pinning" in the scene preview is now referred to as "locking" to avoid confusion with pinning a scene as the debug/launch target.
- Added commands for opening the Scene Preview's target scene, and the "main script" of the target scene, if it exists.
- Added existing "refresh scene preview" command as a button.
- [Prevent document links from accidentally being resolved to your entire document](https://github.com/godotengine/godot-vscode-plugin/pull/639)
- [Fix poor documentation formatting of class titles and inheritance chain](https://github.com/godotengine/godot-vscode-plugin/pull/628)
- [Fix bad formatting on several operators](https://github.com/godotengine/godot-vscode-plugin/pull/605)
- [Fix various formatting issues](https://github.com/godotengine/godot-vscode-plugin/pull/672)
- [Fix various syntax highlighting issues](https://github.com/godotengine/godot-vscode-plugin/pull/674)
- [Fix Object ID decoded as wrong signedness](https://github.com/godotengine/godot-vscode-plugin/pull/670)
- [Fix project not found when `project.godot` file is excluded](https://github.com/godotengine/godot-vscode-plugin/pull/635)
- [Fix LSP connection attempts not resetting](https://github.com/godotengine/godot-vscode-plugin/pull/638)
- [Fix child processes not being killed properly](https://github.com/godotengine/godot-vscode-plugin/pull/613)
- [Fix broken scene file parser](https://github.com/godotengine/godot-vscode-plugin/pull/603)
- [Fix debugged process not being terminated when debugging session closes on Linux](https://github.com/godotengine/godot-vscode-plugin/pull/620)

### 2.0.0

- [**Rewrite debugger for Godot 4 support + improved maintainability**](https://github.com/godotengine/godot-vscode-plugin/pull/452)
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4 changes: 2 additions & 2 deletions package-lock.json

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2 changes: 1 addition & 1 deletion package.json
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"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "2.0.0",
"version": "2.1.0",
"description": "Tools for game development with Godot Engine and GDScript",
"repository": {
"type": "git",
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