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0.9.0

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@hydren hydren released this 01 Sep 21:53
· 275 commits to master since this release

New release finishing all physics-related features.

Changes from 0.8.0:

  • Refactored all solvers.
  • A lot of new solvers were added:
  • Add random orbiting body functionality ('AdO' button or 'j' key)
  • Added field to specify gravity force exponent (G. Exp.)
  • Saving/loading G.Exp from universe files
  • Added experimental bouncing collisions mode.
  • Added option to highlight bodies within their Roche limit in relation to the current orbital reference.
  • Showing computed system energy on the bottom toolbar with checkbox to enable/disable (as it could affect performance).
  • Introduced minor stochastic variations to newly created bodies characteristics (diameter, mass, speed).
  • Added spacebar keybinding to follow all bodies (change the reference frame to the center of mass of the universe)
  • Added 'Clr' ("Clear") button to remove all bodies (with keybindings to 'e' key). This is different than creating a new universe, as clearing keeps current parameters (gravity, g.exp., etc)
  • Scrollable pane now can be scrolled through mouse wheel scrolling.
  • Rearranged widgets on the "Options" tab.
  • The Planetarium class is now SDL_widgets-independent. A SDL_widgets adapter was conceived around it, named PlanetariumPane.
  • Fixed semi-implicit Euler solver.
  • Fixed crash when too many bodies were created through pressing 'R' key
  • Fixed gravity being set to 1 when creating a new universe.
  • Fixed bug in parameters after changing universe (loading, clearing) and possible memory leak.
  • Fixed visual glitch after using the file dialog.
  • Fixed creating random bodies when using a (fast) moving reference frame.
  • Many other bug fixes and memory leak fixes.
  • Other minor changes.
  • A lot of refactoring.