v0.3 of a C++ Game Engine using SFML
SFML (Simple and Fast Multimedia Library): https://www.sfml-dev.org/
The engine was created for my own games and apps, but can be used for a wide variety of other projects.
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- Animations
- Audios
- Fonts
- Textures
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- Mouse Checks
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- Add Entities: Possibility of performing the most diverse behaviors, fully customizable
- Update Entities: Execution of Component Behaviors
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- State Stack: A stack that stores the states, executing the top state
- State
- Methods
- Init: Initial state settings. Runs only at start of state
- Handle Input: Manage user input or UI. Runs every frame of state
- Update: General code to runs at every frame of state
- Draw: Drawing of sprites. Runs every frame of state
- Methods
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