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kochol committed May 10, 2020
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# How To Build

We are using [fips](https://github.com/floooh/fips) as a highlevel build system for Ariyana.
We are using [fips](https://github.com/floooh/fips) as a high level build system for Ariyana.

### Requirements

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- Implement material system
- Phong lighting
- Directional light and omni light
- Directional light and point light
- Fix some bugs

### Ariyana Game Engine 0.4.1

- Add baked shadow, AO and specular map to material system
- Add normal vectors to BoxShape
- Add alpha map support
- Add blending to pipelines
- Add name for Nodes
- Update fips import stuff
- Detecting buffer in gltf loader
- Manging pipelines
- Fix a crash in BoxShape creation
- Fix Texture mipmapping

## Ariyana Game Engine 0.3

- Adding gltf mesh loader
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- Add input handling in ImGUI
- Add some basic default shaders

### Ariyana Game Engine 0.2.5

- Fix a bug in android file path
## Ariyana Game Engine 0.2

### Ariyana Game Engine 0.2.4
The main changes for this version are adding networking.

- Compile fix for linux
- Auto serialize and deserialize of entities and their components.
- Sync entities with clients automatically
- Automatic property replication
- RPC support with auto parameter serializing and deserializing.
- Add multi-window rendering support.

### Ariyana Game Engine 0.2.3
### Ariyana Game Engine 0.2.1

- Compile fix for android
- Fix an important memory corruption bug.
- Add GetLastRpcClientIndex to find out which client called the function.

### Ariyana Game Engine 0.2.2

- Updated to work with the latest sokol gfx.

### Ariyana Game Engine 0.2.1
### Ariyana Game Engine 0.2.3

- Fix an important memory corruption bug.
- Add GetLastRpcClientIndex to find out which client called the function.
- Compile fix for android

## Ariyana Game Engine 0.2
### Ariyana Game Engine 0.2.4

The main changes for this version are adding networking.
- Compile fix for Linux

- Auto serialize and deserialize of entities and their components.
- Sync entities with clients automatically
- Automatic property replication
- RPC support with auto parameter serializing and deserializing.
- Add multi-window rendering support.
### Ariyana Game Engine 0.2.5

- Fix a bug in android file path

## Ariyana Game Engine 0.1

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