This repository has been archived by the owner on Aug 30, 2022. It is now read-only.
v0.0.68
Pre-release
Pre-release
🐛 Bug Fix
- 0.0.68 #184 (@HaruHunab1320 @michaelsharpe @seang @nickwalton)
- add background to heroBanner #184 (@HaruHunab1320)
- add ThothDemo to home page #184 (@HaruHunab1320)
- add github buttons #184 (@HaruHunab1320)
- create link for developers on homepage doc #184 (@HaruHunab1320)
- add link for creators on landing page docs #184 (@HaruHunab1320)
- add thoth logo image to home page header #184 (@HaruHunab1320)
- comment out title #184 (@HaruHunab1320)
- change homepage header clsss name #184 (@HaruHunab1320)
- add import to docs index #184 (@HaruHunab1320)
- add thoth demo component for docs #184 (@HaruHunab1320)
- fix typo in getting started doc #184 (@HaruHunab1320)
- add thoth logo custom field to docs #184 (@HaruHunab1320)
- update tagline in docs #184 (@HaruHunab1320)
- delete dist files #184 (@HaruHunab1320)
- commit yarn.lock #184 (@HaruHunab1320)
- fix jest package bug #184 (@HaruHunab1320)
- add resolution to client package.json #184 (@HaruHunab1320)
- add resolutions in root package.json #184 (@HaruHunab1320)
- Merge branch '0.0.68' of github.com:latitudegames/thoth into 0.0.68 #184 (@HaruHunab1320)
- Connect to feathers server in feathers provider #184 (@michaelsharpe)
- Update yarn lock #184 (@michaelsharpe)
- Add feathers dependencies needed for client #184 (@michaelsharpe)
- commit file structure reordering pull #184 (@HaruHunab1320)
- Import feathers provider #184 (@michaelsharpe)
- Add stubbed efathers provider #184 (@michaelsharpe)
- Add feathers conffigs to client #184 (@michaelsharpe)
- Use handle sockets function #184 (@michaelsharpe)
- Deleted backed up module model #184 (@michaelsharpe)
- Start socket handler for efathers server #184 (@michaelsharpe)
- Disable runner auth for now #184 (@michaelsharpe)
- Init feathers app in runner package #184 (@michaelsharpe)
- Add initial spell map into spell manager #184 (@michaelsharpe)
- Switch jest to 27 in core #184 (@michaelsharpe)
- Add feathers #184 (@michaelsharpe)
- Add package json for spell runner server #184 (@michaelsharpe)
- Stubbed spellrunnner test #184 (@michaelsharpe)
- Add ts jest to core #184 (@michaelsharpe)
- add jest config for ts jest #184 (@michaelsharpe)
- Put for each behind dev flag #184 (@michaelsharpe)
- Potentially fix thoth core github pull request action #184 (@michaelsharpe)
- Potentially fix thoth core release github action #184 (@michaelsharpe)
- Fix imports in server core #184 (@michaelsharpe)
- Move spell manager and runner into their own folder #184 (@michaelsharpe)
- Add empty spell manager #184 (@michaelsharpe)
- File refactor to put all lerna packages in packages folder #184 (@michaelsharpe)
- Add notes about thoth runner server #184 (@michaelsharpe)
- Bump core to 68 #184 (@michaelsharpe)
- Merge branch 'main' into 0.0.68 #184 (@michaelsharpe)
- Merge branch '0.0.67' into 0.0.68 #184 (@michaelsharpe)
- add save trigger to handleData function on inspector #184 (@HaruHunab1320)
- add setCode helper #184 (@HaruHunab1320)
- pass in the codeRef to onSave #184 (@HaruHunab1320)
- lower debounce time in text editor window #184 (@HaruHunab1320)
- add conditional block for auto save in text editor window #184 (@HaruHunab1320)
- add preferences selector to text editor window #184 (@HaruHunab1320)
- add a codeRef to text editor window #184 (@HaruHunab1320)
- change setCode to setCodeState #184 (@HaruHunab1320)
- add redux imports to text editor window #184 (@HaruHunab1320)
- import useRef into text editor window #184 (@HaruHunab1320)
- add a seperate useeffect to handle save events without debounce or autosave blocking #184 (@HaruHunab1320)
- reposition autosave blocking code to within the callback #184 (@HaruHunab1320)
- block auto save on game state updates #184 (@HaruHunab1320)
- add preferences selector to thoth provider #184 (@HaruHunab1320)
- remove comment and add redux imports #184 (@HaruHunab1320)
- move preferences check into the above if check block #184 (@HaruHunab1320)
- update debounce time #184 (@HaruHunab1320)
- remove console log #184 (@HaruHunab1320)
- strip out save blocking logic from event handler #184 (@HaruHunab1320)
- add preferences selector #184 (@HaruHunab1320)
- add redux imports to event handler #184 (@HaruHunab1320)
- add comment indicating a bug in the terminal library #184 (@HaruHunab1320)
- update format error message #184 (@HaruHunab1320)
- export the errorPlugin #184 (@HaruHunab1320)
- add recursion detected error block #184 (@HaruHunab1320)
- declare new ThothConsole #184 (@HaruHunab1320)
- add null check for component in errorPlugin #184 (@HaruHunab1320)
- subscribe to error event in error plugin #184 (@HaruHunab1320)
- open install function #184 (@HaruHunab1320)
- add imports to error plugin #184 (@HaruHunab1320)
- block renderError is isEngine #184 (@HaruHunab1320)
- return from thoth console creation if isEngine #184 (@HaruHunab1320)
- attach engine to isEngine on creation of thoth console #184 (@HaruHunab1320)
- add isEngine to ThothConsole constructor #184 (@HaruHunab1320)
- add is engine to ThothConsole class #184 (@HaruHunab1320)
- add isEngine to consol constructor #184 (@HaruHunab1320)
- attach thoth to engine.thoth #184 (@HaruHunab1320)
- install error plugin #184 (@HaruHunab1320)
- cast engine as thoth engine client #184 (@HaruHunab1320)
- add a ThothEngineClient interface #184 (@HaruHunab1320)
- import error plugin #184 (@HaruHunab1320)
- import thoth engine to editor #184 (@HaruHunab1320)
- update import paths in settingsWindow #184 (@HaruHunab1320)
- prevent autosaving if autosave is turned off in state manager window #184 (@HaruHunab1320)
- select preferences from redux slice #184 (@HaruHunab1320)
- add redux imports to state manage window #184 (@HaruHunab1320)
- if no node id is passed to the trigger command, supply default string #184 (@HaruHunab1320)
- pass in the default value instead of node.data.text #184 (@HaruHunab1320)
- update param passed into addControl to reflect new name #184 (@HaruHunab1320)
- pass in the default value to the input #184 (@HaruHunab1320)
- rename input to defaultInput #184 (@HaruHunab1320)
- attach default value to the node #184 (@HaruHunab1320)
- delete playtestwindow JS version #184 (@HaruHunab1320)
- convert playtest window to TS #184 (@HaruHunab1320)
- change tool bar head to be Global Settings #184 (@HaruHunab1320)
- add the window component to the settings window return #184 (@HaruHunab1320)
- add null check for settings window #184 (@HaruHunab1320)
- create a settings switch creator #184 (@HaruHunab1320)
- create a Preference Type #184 (@HaruHunab1320)
- add toolbar creator #184 (@HaruHunab1320)
- define setting controls object #184 (@HaruHunab1320)
- implement dispatch hook in settings window #184 (@HaruHunab1320)
- add preference selector to settings window #184 (@HaruHunab1320)
- open settings window function #184 (@HaruHunab1320)
- add imports to settings window component #184 (@HaruHunab1320)
- add setttings to switch statement #184 (@HaruHunab1320)
- import settings window in workspaces #184 (@HaruHunab1320)
- add settings to window type #184 (@HaruHunab1320)
- add settings to window types #184 (@HaruHunab1320)
- add create settings window to handler map #184 (@HaruHunab1320)
- add a create settings window helper in event handler #184 (@HaruHunab1320)
- destructure create settings window from events in event handler #184 (@HaruHunab1320)
- add a Create settings window action string creator #184 (@HaruHunab1320)
- add settings to windows #184 (@HaruHunab1320)
- add an onSettingsCreate helper #184 (@HaruHunab1320)
- destructure create settings window from events in menu bar #184 (@HaruHunab1320)
- convert info modal to ts and update to use check box #184 (@HaruHunab1320)
- pass in checkbox login to the open unlock modal #184 (@HaruHunab1320)
- add doNot ShowUnlockWarning check to the warning modal block #184 (@HaruHunab1320)
- implement dispatch hook #184 (@HaruHunab1320)
- add preferences selector to inspector window #184 (@HaruHunab1320)
- add redux imports for inspector window #184 (@HaruHunab1320)
- remove duplicated modals folder #184 (@HaruHunab1320)
- update red color #184 (@HaruHunab1320)
- add autosave to dependency array #184 (@HaruHunab1320)
- block auto saving using preferences settings #184 (@HaruHunab1320)
- apply preferences selector hook #184 (@HaruHunab1320)
- add state imports to spells #184 (@HaruHunab1320)
- created a settings modal #184 (@HaruHunab1320)
- export the preferences reducer #184 (@HaruHunab1320)
- export preferences actions #184 (@HaruHunab1320)
- add toggle warning reducer #184 (@HaruHunab1320)
- add a toggleAutoSave to preference reducer #184 (@HaruHunab1320)
- add intialState to the preferences slice #184 (@HaruHunab1320)
- create a slice for preferences #184 (@HaruHunab1320)
- add Preferenc interface #184 (@HaruHunab1320)
- add import to preference state #184 (@HaruHunab1320)
- add a dot to indicate if an setting is active or not #184 (@HaruHunab1320)
- add a settings item to the menu bar #184 (@HaruHunab1320)
- add toggle auto save helper #184 (@HaruHunab1320)
- add the useDispatch hoook #184 (@HaruHunab1320)
- add imports to menu bar #184 (@HaruHunab1320)
- import useDispatch into menu bar #184 (@HaruHunab1320)
- add prefrences to the combineReducers function #184 (@HaruHunab1320)
- import preferencesReducer #184 (@HaruHunab1320)
- add todo to open project #184 (@HaruHunab1320)
- update thoth version number #184 (@HaruHunab1320)
- add new css classes to css.d.ts #184 (@HaruHunab1320)
- add styling for preference active dots #184 (@HaruHunab1320)
⚠️ Pushed to main
- Update README.md (@seang)
- Bump thoth core version to 68 to prevent build conflicts (@michaelsharpe)
Authors: 4
- Jakob (@HaruHunab1320)
- Nick Walton (@nickwalton)
- Parzival (@michaelsharpe)
- Sean Gillespie (@seang)