A (now open source) planned game engine.
- CMake
- XCode
- Visual Studio 2022
In CMake, it will generate a project for you to build in time quickly.
In macOS, We use XCode for developing Incogine.
After you use CMake to generate an XCode project, Do all the following in Project Target Properties:
- Xcode for bundling an application.
- Visual Studio 2022 for bundling an application. (Still working on it)
- Editing soon
Learn more in LICENSE.md
for more information about the permission for this code.