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update melody parm symbology
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ganicke committed Sep 18, 2024
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4 changes: 2 additions & 2 deletions docs/projects/v2-pet-hamster.md
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ input.onLogoEvent(TouchButtonEvent.Pressed, function () {

## {Tickle sound}

► From the ``||music:Music||`` category, get a ``||music:play melody [jump up] [in background]||`` and add it to the **bottom** of your ``||input:on logo [pressed]||`` container. Change the playback mode to ``||music:[until done]||``.
► From the ``||music:Music||`` category, get a ``||music:play [melody jump up] [in background]||`` and add it to the **bottom** of your ``||input:on logo [pressed]||`` container. Change the playback mode to ``||music:[until done]||``.

```blocks
input.onLogoEvent(TouchButtonEvent.Pressed, function () {
Expand All @@ -60,7 +60,7 @@ input.onGesture(Gesture.Shake, function () {

## {Dizzy sound}

► From the ``||music:Music||`` category, find the ``||music:play melody [dadadum] [in background]||`` block and add it to the **bottom** of your ``||input:on [shake]||`` container. Change the playback mode to ``||music:[until done]||``.
► From the ``||music:Music||`` category, find the ``||music:play [melody dadadum] [in background]||`` block and add it to the **bottom** of your ``||input:on [shake]||`` container. Change the playback mode to ``||music:[until done]||``.
► Click on the **dropdown** and set it so Cyrus plays a sad sound until done.

```blocks
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