Learning exercise for libgdx. I liked the map generation in the Slick2D Warpstone example, and wanted to try the same technique with a libgdx 3D layout. I borrowed code from warpstone for the map generation and the pathfinding technique.
About the maven repository, you may need to add the sonatype snapshots repository as a mirror in your settings.xml.
About the controls, you can use WASD as well as mouse clicks and drags to pan around. Use the 1 key to reset a view.