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ZSharp v2.1.0-alpha

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@sam-astro sam-astro released this 24 May 23:08
· 56 commits to master since this release

What's Changed

  • Versioning is now in alpha, which it should have been from the beginning
  • Allow for curly brackets on the same line as if statements and while loops (you need a space between the argument and bracket ex. if 1 == 1 {)
  • Scaling sprites
  • Different window scaling options, provided as an extra argument in ZS.Graphics.Init ZS.Graphics.Init("Title of window", screenWidth, screenHeight, scalingAmount)
  • You can now use include to use the functions and variables from another Z# file inside of your script. use like so: include "./path/to/script.zs"
  • Fixed issues regarding the example Pong game and made more efficient

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Full Changelog: v2.0.2...v2.1.0