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Fixed shader error in Vulkan's shader_platform.sl.
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AndrewRichards-Code committed Dec 13, 2024
1 parent dce1e04 commit dbf9c2a
Showing 1 changed file with 0 additions and 7 deletions.
7 changes: 0 additions & 7 deletions Vulkan/Sfx/shader_platform.sl
Original file line number Diff line number Diff line change
Expand Up @@ -71,13 +71,6 @@ vec4 reverse_y_coord(vec4 a)
#define SIMUL_RENDERTARGET_OUTPUT_DSB_INDEX_0(n) : SV_TARGET6883660##n
#define SIMUL_RENDERTARGET_OUTPUT_DSB_INDEX_1(n) : SV_TARGET6883661##n

#define BottomUpTextureCoordinates4(texc) vec4(texc.x, 1.0 - texc.y, texc.z, 1.0 - texc.w)
#define BottomUpTextureCoordinates(texc) vec2(texc.x, 1.0 - texc.y)

#ifndef BOTTOM_UP_TEXTURE_COORDINATES_DEFINED
#define BOTTOM_UP_TEXTURE_COORDINATES_DEFINED 1
#endif

uint WaveGetLaneCount()
{
return gl_SubgroupSize;
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