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Большой апстрим #195
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Большой апстрим #195
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Co-authored-by: PJBot <[email protected]>
* Give silicons proper lobby/character editor previews No more naked dummies, properly show a borg/AI sprite now. This means taking the JobEntity into account when spawning the dummy. For AIs I had to add a "JobPreviewEntity" field because they'd look like a posibrain otherwise. AI therefore uses a custom dummy entity I defined. Also I had to add some margins to the UI, because otherwise the 32x32 sprite of the AI would look bad. * Update Content.Shared/Roles/JobPrototype.cs * Update Content.Client/Lobby/LobbyUIController.cs * Update Resources/Prototypes/Entities/Mobs/Player/silicon.yml --------- Co-authored-by: slarticodefast <[email protected]>
* Fixed various issued identified during playtests. * Fixed a firelock stuck closed * Added more cameras and moved others * Fixed an issue with disposals
This reverts commit f27fa1e.
These were coded to only listen to InteractHand, which doesn't follow our interaction model properly.
…oor, force detective to have a selected outerclothing like all other sec roles (#33765) fix detective vox spawning with their outer clothing on the floor
* fix gas pipe unanchoring * remove unneeded update * revert popup change
* max duration * comment
* Popup when being pulled * Update Content.Shared/Movement/Pulling/Systems/PullingSystem.cs Co-authored-by: MilenVolf <[email protected]> * Update Resources/Locale/en-US/movement/pulling.ftl Co-authored-by: MilenVolf <[email protected]> --------- Co-authored-by: MilenVolf <[email protected]>
* Fix disposals. * Rename properly --------- Co-authored-by: sleepyyapril <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>
* Major Marathon atmospherics rework * More atmos changes --------- Co-authored-by: dylanstrategie <[email protected]~>
…3348) * Adds an introductory message to the user-facing ahelp chat window * Update Resources/Locale/en-US/administration/bwoink.ftl * Update Resources/Locale/en-US/administration/bwoink.ftl --------- Co-authored-by: chromiumboy <[email protected]>
add audio label to labeler
Pettable AI core
* does everything * beer flavor revert and linter fix * Update Resources/Locale/en-US/flavors/flavor-profiles.ftl Co-authored-by: Thomas <[email protected]> * fix misspelling * fix yet another misspelling Co-authored-by: Thomas <[email protected]> * english has weird spellings huh * im starting to feel ashamed of myself * this is shameful --------- Co-authored-by: Thomas <[email protected]>
* Fix Meta TEG power issues, give singulo more scaffold, give AI two cams in singulo containment like other stations * remove serialized invalids because it happens to the best of us * properly setup cameras, label substation and atmos APC while I'm here
SMES now has wirepanels visuals
Add myself to CODEOWNERS Basically just added myself where Nik was since I am also doing headmin things.
Co-authored-by: PJBot <[email protected]>
* Allow to paint multiple airlocks * oh right
* Link Core cargo shuttle atmos devices * Remove configurator lines This matches what the DeviceNetworks in core.yml look like now. Hopefully it works?
* bagel update * fixgridatmos * fdsafds
* many changes * contentingregrationtests * serialized invalid removed * blank * "Changes and fixes as suggested" * blank * blank * added desk bells * engi rework rework rework * added gate to content integration * tweaks * aaa * bbb * added holopads * ccc * Update default.yml * hotfix * aaa * bbb * many many tweaks and fixes * aaa --------- Co-authored-by: Emisse <[email protected]>
# Conflicts: # .github/CODEOWNERS # .github/labeler.yml # Content.Server/Connection/ConnectionManager.cs # Resources/Prototypes/Datasets/Names/ai.yml # Resources/Prototypes/Datasets/Names/arachnid_first.yml # Resources/Prototypes/Datasets/Names/diona.yml # Resources/Prototypes/Datasets/Names/fake_human_first.yml # Resources/Prototypes/Datasets/Names/fake_human_last.yml # Resources/Prototypes/Datasets/Names/last.yml # Resources/Prototypes/Datasets/Names/vox.yml # Resources/Prototypes/Entities/Clothing/Shoes/specific.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/Loadouts/role_loadouts.yml # Resources/Prototypes/Maps/bagel.yml # Resources/Prototypes/SoundCollections/NukeMusic.yml # Resources/Prototypes/Voice/speech_emotes.yml # Resources/ServerInfo/Guidebook/Mobs/Vox.xml # Resources/ServerInfo/Guidebook/Science/APE.xml # Resources/Textures/Clothing/Head/Hats/warden.rsi/inhand-left.png # Resources/Textures/Clothing/Head/Hats/warden.rsi/inhand-right.png # Resources/Textures/Clothing/Head/Hats/warden.rsi/meta.json
…-sync Upstream sync
FireNameFN
requested review from
Vonsant and
Tornado-Technology
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December 26, 2024 01:01
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S: Needs Review
ПРу необходим ревью
size/XL
S: Untriaged
Changes: Sprites
Changes: Map
Изменяет карты
Changes: Localization
Изменяет локализацию
Changes: UI
Changes: Shaders
Изменяет шейдеры
and removed
S: Untriaged
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Dec 26, 2024
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Changes: Localization
Изменяет локализацию
Changes: Map
Изменяет карты
Changes: Shaders
Изменяет шейдеры
Changes: Sprites
Changes: UI
S: Needs Review
ПРу необходим ревью
size/XL
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Смотрим тесты.